Is anyone using the Diplomatic Quarter?

Shorlin

Warlord
Joined
Feb 21, 2009
Messages
201
I have written off diplo victory as a potential win con unless it gets an overhaul (can't stand the rng/save scum feel of it), so I guess there is no point to me building this district?
The espionage bonuses seem really weak.. maybe with a city-state focused game where I'm desperate for influence points I guess?
 
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It isn't good just for diplomatic. It speed up your envoys generation considerably (+2 influence from the Consulate and +3 from the Chancery), you get 1 free envoy when you build it, you get quite a lot of favors, which can be sold to get some gold, and quite a lot of yields on the city you build it. The espionage stuff is the least of its advantages, but it still good to have, mainly in a scientific victory. For me, it's a must build. I don't see a reason not to build it. You don't need to build it ASAP, but it would be a waste to ignore it.
 
The real question -- is AI using it enough? From what I see -- barely. In general, I am always able to out-envoy AI even on the huge map. Unless AI is Georgia and their 1 envoy counts as 2 if CS follows Tamar's religion.
 
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The research you get from envoys to research city states, for example, will increase. It says so on the city state instructions.
 
The real question -- is AI using it enough? From what I see -- barely. In general, I always am able to out-envoy AI even on the huge map. Unless AI is Georgia and their 1 envoy counts as 2 if CS follows Tamar's religion.
From what I've seen, the AI usually tries to build it in one of their frontier cities instead of their capital or largest city. Agree with out-envoying AI. I was fighting a world war playing Hungary, allied with Arabia and Poland. On the other side was Germany and Greece sided with them. I was able to yoink two of Greece's allies away from Pericles. I've already levied Rapa Nui, Cardiff & Kabul, being closest to the front. To add to the fun, both myself and Arabia went Vampire.:lol::evil:
 
the yields you get are definitely worth the price it takes to build the district especially considering I like to play on large or huge maps
 
I try to prioritise it asap because the envoy points and Diplo favour is just so valuable. I don't really care for the science bonusm
 
Is it also another hammer district for internal trade hub? I haven't had time yet to play heavily domestic trade game
 
A free Envory and get envoys quicker, also protects all adjacent districts from spies which is a great bonus and I've used this to full effect in a city each time where adjacency bonuses around it are good for other disticts too. I've also completed a few techs a turn earlier too thanks to the science from capturing spies!

Also is arguably the prettiest non-unique district in the game.
 
For me it is like with the Government Plaza - I know it is powerful, I know it fits well in my strategy...and still I'm always struggling to find "the" ideal geographic place it and/or (seemingly) even more pressuring built items delay it. The Gov Plaza with its buildings is even worse though, because completing buildings there brings a precious free poliy card switch option with it. And of course we don't wanna waste those as well, so finishing has to be timed as well...play the bonus and not the game :crazyeye: :lol:
 
At the moment, it sort of feels a bit like just one more thing to build in my Pingala / Oracle City (which is sort of what @Victoria said I guess).

I'm generally okay with the DQ design - I like mixed yield Districts / Buildings, and DQ is an interesting mix of Diplo Favour, City States and Spy mechanics. But I think it'll take me some more time to really get a feel for it.

On a separate note, does anyone think the Diplo Quarter should also give +1 Adjacency, and likewise the Gov Plaza should give +1 Envoy if built next to your City Centre?

Not a big deal, and I know it's a bit silly. But the fact the two Purple Districts have different placement adjacencies really bothers me. Just seems like too many things to remember, and makes the two districts feel like they lack some needed consistency / symmetry.
 
I always have trouble finding the ideal place to put the Government Plaza

I did too, until I embraced just building it next to my Capital City Centre. That usually gives you a few good adjacencies, and that's plenty.

Yes, also... Ihave not tested yet but would it count toward autocracy?

I'd be fine with that and or the City State yields also counting for the GP buildings, although then they'd have to probably remove the CS bonuses from "normal" specialist districts.

I don't feel strongly either way. But it would just feel a bit more satisfying if the purple districts had a bit more symmetry.

On a different note, I can't see myself ever building the DQ or Buildings for the Spy Defence. Just not needed. But perhaps it's more useful for Multi-Player?
 
I usually build it in my internal trade center, along with the government plaza, all the districts I can, and Sankore university.
 
On a separate note, does anyone think the Diplo Quarter should also give +1 Adjacency, and likewise the Gov Plaza should give +1 Envoy if built next to your City Centre?
In my opinion; No, because protecting your adjacent districts from spies is an adjacency in it's own already. However I wouldn't mind if instead, you get +1 envoy for every completed district adjacent to the Diplomatic Quater (you already get 1 from the city centre; so make it all districts built before and after the Diplomatic Quater's completion).
 
In my opinion; No, because protecting your adjacent districts from spies is an adjacency in it's own already.

For Single Player, I really don't see the Spy defence being a particular strong USP, but I see what you're getting at.

I could see +1 adjacency for DQ and GP being too strong, particular if there's a Third Purple District. Maybe they could just have the +1 envoy for adjacent city centre thing be the same for all Purple Districts. That would probably satisfy my irrational desire for symmetry.

I wouldn't mind if instead, you get +1 envoy for every completed district adjacent to the Diplomatic Quater (you already get 1 from the city centre; so make it all districts built before and after the Diplomatic Quater's completion).

My initial thought is that this would be way too powerful. But, you know, maybe not.

If we get a Third Purple District, then I think I'd prefer Purple Districts be the only ones to get City State Bonuses, not normal Specialist Districts. I also like the idea of Autocracy Bonus applying to all Purple Districts.

Sorry. OP wasn't asking for suggested changes, and I've already answered the thread question. So, I should probably just shut-up now...
 
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