DSYoungEsq
Chieftain
Something noted elsewhere made me think of this. Apparently, there is a relatively small number of players you can have at the start of the Ages of Antiquity and Exploration (5), and a slightly larger number of players in the Modern Age (8). That's not many players, though it's not clear if that limit applies to AI players as well as human MP players. Then there's the whole map size thing (literal expansion, whatever that means). Given that I personally love to play Civ VI on huge maps over extended timelines with lots and lots of players, this isn't sounding very enticing.
In the video for the Showcase, there was a definite point made about making sure that the game would run quickly across platforms. This makes me wonder if some of what has driven the game design is sacrificing the size of the game for the speed of the game, especially on non-computer platforms. If they end up nerfing the game as a whole, just to make it able to be played on your PDA, I would probably stop playing it.
In the video for the Showcase, there was a definite point made about making sure that the game would run quickly across platforms. This makes me wonder if some of what has driven the game design is sacrificing the size of the game for the speed of the game, especially on non-computer platforms. If they end up nerfing the game as a whole, just to make it able to be played on your PDA, I would probably stop playing it.