Hey, first i got to say i love CiV but for a city with lots of iron, horses and coal + workshop and i was playing as russia it still takes about 5 - 20turns to build ONE building and most of my citys it takes 10 - 40turns for one building even if i try to max out the prod. wonders also take about 20 - 50turns even in the most productiv citys prety much possible at that time.
The units builds abit slow but its still possible to buy them (for much cheaper when a building i might just add) and its possible to get them out on about 3 - 10turns and this game is not made for unit spam so thats acceptable but still, the buildings and wonder balance sucks i mean.... 300-600hammers needed for a simple wonder even if you play ramses with the wonderbuilding policy its 150 - 300hammers, a city say with 10mines makes 30hammers each turn, but now we forget 1 thing, how is the city gona manage to have food for all these 10mines? i know you can get food from city states but for that you need gold, and in civ5 you have to pick between gold or prod but still to have the prod you got to pay maintence for the buildings and units so you cant even pay the city states.
by makeing tiles only produce 1-4g, 1-4food. 1-4hammers and maximum 6 total stats (unless you have wonders etc in some rare cases) they screwd up the balance in the game, i think its to late to change the production from tiles but its still possible to make the buildings/wonders need less hammers to be finished. BTW playing quick just <removed> up the balance even more.
And yea i know your suposed to specalise your citys, but can anyone claim that a city do not need these buildings as a standard, Monument, coluseum, library? and thats about 60turns building for a standard city and thats just 3 buildings!
Moderator Action: Watch the language, please.
The units builds abit slow but its still possible to buy them (for much cheaper when a building i might just add) and its possible to get them out on about 3 - 10turns and this game is not made for unit spam so thats acceptable but still, the buildings and wonder balance sucks i mean.... 300-600hammers needed for a simple wonder even if you play ramses with the wonderbuilding policy its 150 - 300hammers, a city say with 10mines makes 30hammers each turn, but now we forget 1 thing, how is the city gona manage to have food for all these 10mines? i know you can get food from city states but for that you need gold, and in civ5 you have to pick between gold or prod but still to have the prod you got to pay maintence for the buildings and units so you cant even pay the city states.
by makeing tiles only produce 1-4g, 1-4food. 1-4hammers and maximum 6 total stats (unless you have wonders etc in some rare cases) they screwd up the balance in the game, i think its to late to change the production from tiles but its still possible to make the buildings/wonders need less hammers to be finished. BTW playing quick just <removed> up the balance even more.
And yea i know your suposed to specalise your citys, but can anyone claim that a city do not need these buildings as a standard, Monument, coluseum, library? and thats about 60turns building for a standard city and thats just 3 buildings!
Moderator Action: Watch the language, please.