TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,989
All I can say is try it out. You'll never know what you think until you try it yourself like anything in life.
To me the game would be awesome if diplomacy was better. If civilizations had more personality. They all are static and act the same. The game needs more elements like religion and espionage, something to make it more interesting. The DLCs have restricted change to just adding new civs and scenarios, but no new elements to improve the game. The AI needs vast improvement, it does not know how to differentiate between unit types and is really bad at combat. With the current 1 Unit per tile rules, there is severe unit movement congestion many times, which hinder the AI from being effective militarily. The only way it becomes the least effective is because of huge bonuses it gets from harder difficulty levels, allowing it to create more units. Even still, most times many of its forces just run around with no apparent objective, wasting time and space. The naval AI is equally horrendous and does not know how to escort embarked units. Other than that I like CiV, try it out.
Some of the scenarios are really fun. I love the 1066 one and the Korea scenario. The New World scenario was really fun but it was designed for only 100 turns. I wish this was changed to like 200 turns or 5000 vp because it was really the most fun I have had with CiV to date. I think scenarios should be made so you can have fun and not be in a rush, unless you choose to test yourself. I had fun with the privateers and running my fleets. Hopefully they add a privateer to the game soon. CiV desperately needs a true expansion. And thats what I want for XMAS SANTA!!!
What civ V lacks isn't religion or espionage. It's basic game flow and not enough strategies that are situationally viable + distinct.