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Is combat XP linked to combat odds or to unit abilities?

Discussion in 'Civ4 - Strategy & Tips' started by whitelaughter, Jun 3, 2015.

  1. whitelaughter

    whitelaughter Warlord

    Joined:
    Oct 21, 2008
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    Location:
    Canberra, Australia
    While I've noticed that weaker units give less XP, I don't know whether this is due to the combat odds, or to their capabilities.
    To put it another way: if you neutralize an enemy unit's capabilities (frex using a unit with Flanking II against one with first strikes, or luring one with city garrison out of a city), will you still get as much XP for it?

    Thanks.
     
  2. ChaosSlayer

    ChaosSlayer King

    Joined:
    Feb 3, 2011
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    608
    the XP is based on the combat odds between the units.

    The lower your Strength > the lower your odds- the more XP you will gain if you win.
    There are caps however - you always get at least 1 xp even if odds were 99.9% in your favor.
    And you can get a max of 20 XP in one shot if odds were something like 0.5% or less ;)
     
  3. whitelaughter

    whitelaughter Warlord

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    Canberra, Australia
    So incompetence is rewarded :(

    Oh well, thanks for letting me know! :)
     
  4. aitkensam

    aitkensam Warlord

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    May 27, 2011
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    Location:
    Beijing, China
    There is also a promotion you can take (after attaching a GG) that doubles XP gains.
    And you get more XP from offense than defense.
     
  5. Pangaea

    Pangaea Rock N Roller

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    To be fair, "incompetence" is usually rewarded with death.
     
  6. ChaosSlayer

    ChaosSlayer King

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    It would be rather weird if you would get MORE XP for killing much weaker units ;)
    Imagine a scenario where you crush a bug under your foot and suddenly grow twice as strong ;)
     
  7. pob

    pob Deity²

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    Sep 10, 2010
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    Just to correct this slightly, the xp is based on the ratio of the modified strengths of the two units; this means units with first strikes will tend to gain more xp than other units at the same combat odds.

    You get twice as much xp for attacking compared to defending at the same strength ratio.

    Also, if a unit withdraws it only gets 1 xp, so siege units always get 1 xp even if they survive at low odds.
     
  8. Flipantropo

    Flipantropo Chieftain

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    Mar 7, 2012
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    Madrid
    Attacking with low odds isnt neccesarily incompetece, those Swordsmen stacks from classical wars usually are better spent in a final heroic charge to draw the fiercest of the defending longbows fire while your Macemen walk right behing to clean up. Also attacking with siege weapons at suicidal odds can be worth it.
     
  9. Andera412

    Andera412 Chieftain

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    Sep 30, 2014
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    Location:
    Ukraine
    Download the Advanced combat odds mod, it will visualisate the xp from combat.
     
  10. Triewd

    Triewd Prince

    Joined:
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    UK
    Well to be fair most of the time you end up dieing - its only rarely your units survive to get Exp in situations where the odds are against you - you can reload of course to manipulate the RNG (random number generator)
     

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