Minor Annoyance
Deity
The game seems to think it is because biofuel plants cost twice as much as to build as any other resource increasing improvement. It is what more directly affects your fleet. Especially with damage to repair. Lacking science or metal prevents you from getting new tech and wonders but lacking energy for repairs makes your existing ships useless.
So energy is likely the most valuable, but is it twice as valuable as other resources, or less than that?
So energy is likely the most valuable, but is it twice as valuable as other resources, or less than that?