For a long time in this mod I've felt that growing cities is too easy. Food doesn't really feel like an important resource to prioritize despite it being the most important resource historically. Farms feel bad compared to other improvements despite them being important food generators in real life. I think growing cities should be more challenging and farms provide more food. Famines are basically non existent in the game.
Currently it doesn't make sense that trade routes can conjure food out of thin air. Food should come from terrain and improving them. Trade routes should transfer that food to important cities that need it (cities with a lot of specialists for example). I would like to see scenarios where there's cities in my empire that could specialize in being bread baskets of the empire. I could cause a famine for my neighbour if I conquer a big farm city and provide a lot of much needed food for my empire.
Maybe cities could eat more food for each population point (2.5 or 3) and farms provide 1 more food. Internal trade routes could be separate from external trade routes and just move food and production, not produce it. That way you dont feel like you miss out on money. Not sure if this would be balanced, just thinking of possible ideas. Oh and I also dont think unhappiness should have that strong of an effect on growth. What do you think?
Currently it doesn't make sense that trade routes can conjure food out of thin air. Food should come from terrain and improving them. Trade routes should transfer that food to important cities that need it (cities with a lot of specialists for example). I would like to see scenarios where there's cities in my empire that could specialize in being bread baskets of the empire. I could cause a famine for my neighbour if I conquer a big farm city and provide a lot of much needed food for my empire.
Maybe cities could eat more food for each population point (2.5 or 3) and farms provide 1 more food. Internal trade routes could be separate from external trade routes and just move food and production, not produce it. That way you dont feel like you miss out on money. Not sure if this would be balanced, just thinking of possible ideas. Oh and I also dont think unhappiness should have that strong of an effect on growth. What do you think?
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