Graadiapolistan
Gradiapolistan
- Joined
- Apr 21, 2005
- Messages
- 251
White_Knight said:I think what he means is that it seems like the enemy archers have such a high attack and defense strength because of the combat results - not that they actually have those values. Correct me if I'm wrong, Graad.
As for the whole issue of "highly improbable" combat results, I'm tempted to say that you can interpret them as a way of simulating the twists of fate that occasionally happen in real combat. For example, an incompetent general who gravely underestimates his opponents and leads his army into an ambush, or highly skilled and desperate soldiers using unorthodox tactics to win an otherwise hopeless battle.
(To put it in the language of a universe with which I'm reasonably familiar, an X-wing blowing up a Death Star is functionally equivalent to a spearman taking out a tank. But it can happen. And it did. Twice, actually.)
Now, it would be nice if the player had more control over such things, and apparently in Civ IV there is supposed to be some new combat system to get around this. But I'll believe that when I see it.
you're right- it seems, they don't actually have an attack of 6. I was playing normak rules- no mods or anything.