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Is it just me or is NOBLE level too hard

Discussion in 'Civ4 - General Discussions' started by krazybastid, Dec 29, 2011.

  1. krazybastid

    krazybastid Chieftain

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    Hi I was wondering what you guys thought about this. I think the other civs progress alot faster than you on noble. on the other hand warlord level is pretty easy. I think theres to big of a contrast between Noble and Warlord level. I bought the beyond the Sword expansion pack that game is awesome. The only problem is alocating funds to espionage takes away from research and maintnence but no doubt CIV4 Beyond the Sword in my opinion is the best strategy game of all time. Well I was wondering what any of you guys thought about the noble level. I think the other civs progress to fast. build wonders faster and military units faster. Any thoughts?
     
  2. elohssa

    elohssa Chieftain

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    I am pretty sure that on noble the AI and the player have tech and production parity. If you struggle with tech (on noble0 then try picking a financial leader, get early pottery and just spam cottages.
     
  3. Pendle Witch

    Pendle Witch Chieftain

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    Warlord level is very easy, noble is noticeably more difficult. As Elohssa says, picking a financial leader is a good idea when moving up a level.
     
  4. Archon_Wing

    Archon_Wing Vote for me or die

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    The AI cheats slightly at noble (it gets upgrade discounts). At all levels the AI gets a hammer bonus when starting a new city. However, the AI does not build wonders/units faster aside from those bonuses.

    Warlord is easier because the AI is playing at a handicap. You get a free tech and research/maintenance costs less for you.

    Noble difficulty overall is very easy to beat if you know what you're doing. Just make good tech choices (research food techs first, then worker techs! Target Liberalism), build enough workers to improve tiles, expand modestly, and use siege or a tech advantage. The AI is just too stupid.

    If you have still have trouble, then build less wonders, forget about founding religion, and get currency/monarchy faster.

    Basically
    1.) Research food tech
    2.) Improve food tiles, chop and whip, settle new cities near food and strategic resources
    3.) Research writing and run 2 scientist specialist somewhere
    4.) Alphabet/Currency/Monarchy/Code of Laws
    5.) Trade for resources and gold, as well as tech
    6.) Tech Liberalism and trade old techs
    7.) Build 524634643634 cavalry/cannons/rifles/whatever
    8.) There shouldn't be a step 8
     
  5. krazybastid

    krazybastid Chieftain

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    Mostly what i do is if i'm near a river/desert square that produces 3 food i go for i research roads and cottages pretty quick. i always build near resources. A financial leader is a good plus. Plus a 100% specialist production. 50% wonder production is very good also. I try to get a religion first. And I always try to build an Oracle wonder to get Theology free. I don't think I would go past Noble if Noble is a pretty even steven level. I've done good on some Noble starts and I've done bad on some Noble starts especially if a larger empire has way more military units stacked up against me. I usually give up the game if i loose a city and don't think i can take it back.
     
  6. Akbarthegreat

    Akbarthegreat Angel of Junil

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  7. Dida

    Dida YHWH

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    Nobel is easy, game only gets hard above Monarch, that's when AIs start getting substantial bonus.
     
  8. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    OP - Noble is actually very easy. With that said, I and many here have once struggled at the level when we were newer to the game and trying to get better.

    It really boils down to learn a few basics like worker first and better worker management, and how to recover an economy while expanding. NOT going for religions first. Once you get a few basics down, you will find Noble will get very easy regardless of how bad a start you get.

    I recommend spending some time on the Strategy and Tips forum and reading some articles, like Akbar noted above. I can assure you that practicing some of this tips will having you advancing levels quite quickly.

    Oh...no need to invest in EP points unless using an Espionage economy, which is much more advanced and not worth doing any time soon. Best thing to do is focus your passive EPs on 1 AI target that you plan to either fight later or steal techs from. Otherwise, just ignore EPs for now and focus on the basics.
     
  9. twansalem

    twansalem Chieftain

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    I have a different take on this. You can argue one way or the other, but I think it's irrelevant.

    One of the great things about this game is that there are so many difficulty levels. Settler is too easy for all but the noobiest of noobs (and kids under 10). While there are certainly many Deity level players out there, I don't know if any would claim it's too easy. How many other games have 9 difficulty levels? With most games you're lucky if they have more than 3. Master the level you're at, move up when you've done it, and don't worry if any particular level is "too difficult" or "too easy".

    If you get to the point where Deity is too easy, then I guess you can consider yourself to have done what most would say is undoable - you've "beaten" civ. I guess you just need a different game.
     
  10. TheMeInTeam

    TheMeInTeam Top Logic

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  11. goldys_lackey

    goldys_lackey Hitler

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    Some tips: Settle your first 6 cities 1 tile away from food, or in places where they can share food with other cities that have already grown. Prioritize Currency and Civil Service. Sink fewer hammers into wonders, and more hammers into building wealth or research. If you run out of high yield tiles to work or run into happiness problems, then work specialists to stagnate while you expand. Play a spiritual civ so you have more freedom to experiment with civics. Check your diplo screens often. Don't trade with people on the other side of the world if they are your immediate neighbor's worst enemy. Use trade to boost your happy cap or address health concerns before you bother with buildings. Don't be afraid to cancel deals if you need those resources later on.
     
  12. NetGear

    NetGear Chieftain

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    Id have to say that upto monarch, this game is forgiving enough to earn you the win if you have the basic fundamentals down. Based on my anectodal experiences, my playstyles were very flowchart like until emperorish. I never considered "playing the map", doing timed rushes, caring much sbout diplo and multi dows and reacting for specific scenarios until at around my way past emperor.

    Ofc if you do all those things at earlier diff, its going to be better. But solid basics will more than make up for not doing them.
     
  13. georgel123

    georgel123 Chieftain

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    Noble is not difficult, not at all. As long as you know how to wage war smartly, improve tiles, specialize cities, and know how to recover an economy (Specialist Economy, Cottage Economy, Hybrid, your choice), Noble should not be hard. Noble bonuses human to AI are toe to toe, mostly everything is even between you and the AI, except you have intelligence; use it well.
     
  14. krazybastid

    krazybastid Chieftain

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    Yah I guess NOBLE really isn't that hard. I'm playing a NOBLE level now and doing quite well. Another question I have is are there better endings on the higher levels?
     
  15. G-Max

    G-Max Chieftain

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    Noble is actually way too easy.

    Yes. In fact, if you achieve one of each kind of victory on Diety, Sid Meier will personally come to your house and give you $100,000.
     
  16. Rubio

    Rubio Chieftain

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    I'd say good diplo is 90% of the difference between a Monarch player and even a Deity player...
     
  17. Akbarthegreat

    Akbarthegreat Angel of Junil

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    Nope, that is only for beating Sid in this mod.
     
  18. Orion071

    Orion071 Home School Tutor

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    This is so true and it's one of the big reasons why Noble players can't move up. You can get away with bad diplomacy on the lower levels but it will get you killed as you move up.

    My Home School walkthroughs show how easy Noble should be. Everyone should be able to beat at least Noble.
     
  19. Archbob

    Archbob Ancient CFC Guardian

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    On Noble, if your continents or Pangea, you can fast rush Axes/Swords or Immortals/praets/WC's every time and basically win.
     
  20. krazybastid

    krazybastid Chieftain

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    Well the problem I'm having is early on in the game the other civs just didn't like me that much and I mostly got a Cautious rating atleast by most of the civs with maybe like 2 Pleased and 2 friendly. I picked Roosevelt of America for fast production on a number of things plus 1/2 Civic upkeep. Early in the game I like to declare war on a weaker civ to gain territory because it really urkes me if a civ settles somewhere I like faster than me. Last time I did a post about a week ago I was in Ancient times. Now I'm in modern times. Russia with Peter the great just nailed me with a stack of doom about 70 units. I managed to cut him down to half that. Sacrificing Artillaries on that stack for collateral damage. He took one of my cities, he took 2, and I gained one back. Then I had to sue for peace and gave him a tech to buy time. The problem I have with NOBLE is I do good for awhile than when the s*** hits the fan, other civs a declareing war on me alot. My civ right now on NOBLE level is like the 2nd most powerful civ in the world. Do you guys have any advice for civics. Around the time of the reinisaince I save up my great people so I can form corperations. think great people progression is way to slow. There should be a mod to adjust that. Also the AI is really stupid and on there coastal cities they build way to many useless naval units like Gallions and Carvels. Well I'll finish off with my best Civics. Organized religion - for 25% building production. Vassalage - for free militairy units and more promotional status. I always do State property unitl I build Corperations then I switch to Market. I always go with Universal Suffrage - for obvious reasons and Emancipation. Well any suggestions on ways to make the AI more friendly?
     

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