goldys_lackey
Hitler
- Joined
- Feb 22, 2010
- Messages
- 252
Here are 4 easy things you can do diplomatically.
1. Religion: Don't found your own religion and be the only one running it. This is an easy way to get DoW'ed. In fact, don't bother teching religious techs at all, with the possible exception of CoL, Theo, and Philosophy. Instead, focus early tech towards Writing, then open borders with your neighbors. Let them spread their religion to you. They will eventually demand you switch to their religion, and at that point you should do so. This guarantees 10 turns of peace and starts you collecting same religion bonuses with them (any time you acquiesce to an AI demand for religion, resources, or techs, they cannot DoW on you for at least 10 turns. Same goes for you if you make a demand of them).
2. Favorite Civic: Check the relations screen (F4). Go to the Info tab. the far right column shows the AI's favorite civic. If you run that civic, you will gain diplo points with them.
3. Open borders / years of peace / fair trade relations. Basically, you gain peace with some AI just by having open borders with them and not DoW on each other. And you gain "Fair trade relations" for giving them good deals on tech trades. For example, if you have already traded away Aesthetics and your immediate neighbor has nothing to offer for it, then you can probably trade it to him for lik 50 gold and gain +1 fair trade diplo.
4. Mutual military struggle: If your powerful neighbor asks you to join his war against a middling AI on the other side of the world, you should probably accept. With some AI's you can accumulate up to I think +4 diplo this way. The longer you are at war, the more diplo you accumulate (up to a maximum 2 to 4, depending on the AI).
Some AI's can't declare on you when they are at pleased. Others can. All AI's can't declair when at friendly (except Monty and/or Shaka, who can "backstab" you, I think). In all cases as your relations improve, the chances of an AI declaring on you go down. Things that increase your chances of getting DoW'ed are long shared borders, heathen religion, arrogant demands, etc.
1. Religion: Don't found your own religion and be the only one running it. This is an easy way to get DoW'ed. In fact, don't bother teching religious techs at all, with the possible exception of CoL, Theo, and Philosophy. Instead, focus early tech towards Writing, then open borders with your neighbors. Let them spread their religion to you. They will eventually demand you switch to their religion, and at that point you should do so. This guarantees 10 turns of peace and starts you collecting same religion bonuses with them (any time you acquiesce to an AI demand for religion, resources, or techs, they cannot DoW on you for at least 10 turns. Same goes for you if you make a demand of them).
2. Favorite Civic: Check the relations screen (F4). Go to the Info tab. the far right column shows the AI's favorite civic. If you run that civic, you will gain diplo points with them.
3. Open borders / years of peace / fair trade relations. Basically, you gain peace with some AI just by having open borders with them and not DoW on each other. And you gain "Fair trade relations" for giving them good deals on tech trades. For example, if you have already traded away Aesthetics and your immediate neighbor has nothing to offer for it, then you can probably trade it to him for lik 50 gold and gain +1 fair trade diplo.
4. Mutual military struggle: If your powerful neighbor asks you to join his war against a middling AI on the other side of the world, you should probably accept. With some AI's you can accumulate up to I think +4 diplo this way. The longer you are at war, the more diplo you accumulate (up to a maximum 2 to 4, depending on the AI).
Some AI's can't declare on you when they are at pleased. Others can. All AI's can't declair when at friendly (except Monty and/or Shaka, who can "backstab" you, I think). In all cases as your relations improve, the chances of an AI declaring on you go down. Things that increase your chances of getting DoW'ed are long shared borders, heathen religion, arrogant demands, etc.