For example, the Theocracy government sets land military units to be purchaseable faith (the EffectType is EFFECT_ENABLE_UNIT_FAITH_PURCHASE) but there is no equivalent EffectType for setting a unit to be purchaseable with gold (for example, making missionaries purchaseable with gold as the result of a government bonus or policy).
Does anyone know if this can be done?
Does anyone know if this can be done?