Hi,
I have been playing with modifiers lately. One for some reasons is creating me problems.
MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE
=> Allows to modulate the spread of your religion and used by Itenerant Preacher.~
My goal was to modulate the spread depending on some civics: e.g.
So upon testing I see no impact on the religion spreading distance.
(however my debug trade route capacity is working so I can't figure my coding mistake)
I am wondering if it is not due to specific limitations with this modifier as this guy seems to have similar issues:
https://forums.civfanatics.com/thre...rading_post_trait-works.630874/#post-15093992
I have been playing with modifiers lately. One for some reasons is creating me problems.
MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE
=> Allows to modulate the spread of your religion and used by Itenerant Preacher.~
My goal was to modulate the spread depending on some civics: e.g.
Code:
INSERT OR IGNORE INTO CivicModifiers
(CivicType , ModifierId)
VALUES
('CIVIC_MYSTICISM','ANCIENT_RELIGIOUS_CIVIC_SPREAD_BONUS'),
('CIVIC_THEOLOGY','CLASSICAL_RELIGIOUS_CIVIC_SPREAD_BONUS'),
('CIVIC_REFORMED_CHURCH','RENAISSANCE_RELIGIOUS_CIVIC_SPREAD_BONUS');
INSERT OR IGNORE INTO Modifiers
(ModifierId, ModifierType)
VALUES
('ANCIENT_RELIGIOUS_CIVIC_SPREAD_BONUS', 'MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE'),
('CLASSICAL_RELIGIOUS_CIVIC_SPREAD_BONUS', 'MODIFIER_PLAYER_RELIGION_ADJUST_RELIGIOUS_SPREAD_DISTANCE'),
('RENAISSANCE_RELIGIOUS_CIVIC_SPREAD_BONUS', 'MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY');
INSERT OR IGNORE INTO ModifierArguments
(ModifierId , Name , Value)
VALUES
('ANCIENT_RELIGIOUS_CIVIC_SPREAD_BONUS' , 'DistanceChange' , '20'),
('CLASSICAL_RELIGIOUS_CIVIC_SPREAD_BONUS' , 'DistanceChange' , '20'),
('RENAISSANCE_RELIGIOUS_CIVIC_SPREAD_BONUS' , 'Amount' , '10');
So upon testing I see no impact on the religion spreading distance.
(however my debug trade route capacity is working so I can't figure my coding mistake)
I am wondering if it is not due to specific limitations with this modifier as this guy seems to have similar issues:
https://forums.civfanatics.com/thre...rading_post_trait-works.630874/#post-15093992