Is Plant Forest hardcoded to Conservation?

Zeronix

Chieftain
Joined
Jan 21, 2018
Messages
12
I want to make a civ with a trait that allows them to plant forests before researching Conservation. The Plant forest action is found in UnitOperations, but I can't find the code in the SQL that actually determines where that operation unlocks. Any help appreciated.
 
<Row FeatureType="FEATURE_FOREST" Name="LOC_FEATURE_FOREST_NAME" RemoveTech="TECH_MINING" Removable="true" Forest="true" AddCivic="CIVIC_CONSERVATION" SightThroughModifier="1" DefenseModifier="3" MovementChange="1" Appeal="+1" AntiquityPriority="2"/>

This line is in features.xml, I guess its the bold part (not tested!)
 
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