Is space victory still possible?

You don't have to "preselect" which tech your overflow goes into with the GS ability. I bought 2 GSs with Faith last night. I used them both at the same time, and the first was more than enough to finish the currently researched tech. When prompted to select my next tech to research, all the ones on the same tier had 3 turns to finish and one from the next tier had about 12.
 
Won a Space Victory with Dido in the mid 1900's. Capital was like size 39 pumping out lots of everything.

Nuclear Attack Subs are gross.
 
You don't have to "preselect" which tech your overflow goes into with the GS ability. I bought 2 GSs with Faith last night. I used them both at the same time, and the first was more than enough to finish the currently researched tech. When prompted to select my next tech to research, all the ones on the same tier had 3 turns to finish and one from the next tier had about 12.
But if the bulb is big enough to finish 2 or more techs, you won't get to choose the second one, as it fills the cheapest one automatically if you don't have anything preselected I think.
 
Won with Korea, late 1800s, Emperor. Nothing's stopping you from getting the Science victory really. :)
 
I realize the great scientist is like the great engineer for techs. It really just finishes the tech for you. Which is good too it not as good but at least it ain't overpowered anymore.
 
Two wins on Immortal so far.

- With the Dutch (Continents), by tricking my long time neighbor, friend and tech leader India to attack the dominant Osmans, and then betraying them an cleaning them out while they were overseas. Forget the UA and the UU. The Polder alone can win games. Lucky map I guess.

- With the Celts (Pangea). Without any aggression. Found 7 cities, 3 on mountains and focussed on one of them settling 3 academies (4 in total). I even forgot to set the city on food focus for most of the game. About a handful of research agreements. You obviously want to have at least one of GL and Oracle.

I think settling academies and ridiculous tall empires are key. In both games I focussed on religion initially to get the best beliefs and get them early, as a massive source for happiness and gold
 
I could have done it on Emperor last night, but decided to go warmonger and end it early.
 
Interesting. How big was your city, peddroelm? I had 6 cities (10-11-17-21-15-13) pumping science for me yesterday to achieve 900 bpt at peak. Launched around 1870. All GS's were used for bulbing though.

Theoretical endgame bpt output for X population capital tall empire (tradition + rationalism)

Palace +3
Population +X
Library +X/2
NC +3 + 50%
University +50%
Observatory +50%
Public School +3 +X/2
Research Lab +4 +50%
Y Academies (+Y*12)
4 specialists +(4*5)
Z non-scientist specialists (+Z*2)
15% global modifier (rationalism opener)

============

For X=30 (30 pop capital) and Y=9 (9 academies) and Z=0 (no non-scientist specialists)

(3 + 3 + 3 + 4 + (2 * 30) + (9 * 12) + (4 * 5)) * (1 + 0.5 + 0.5 + 0.5 + 0.5) * 1.15 = 693.45 bpt from capital

Adding 2 extra cities that could easily push 100 bpt per turn by endgame brings the total around ~900 bpt

Most of the bpt is due to the academies ...Population can also provide a big chunk provided you can manage to grow your capital (2*X*3*1.15)

Freedom finisher would rise this even higher (20 per academy instead of 12)...But finishig freedom in time requires a ton of extra culture (gold) ...

(Korea has the edge here - +7 from specialists(non scientist specialists would add +4) and 14/22 from academy, Babylon will have more academies)


=================

When you reach ~800 ? bpt (exact figure yet to be determined) GS no longer settled but bulbed ...

most expensive last two techs are 9600+ beakers but those are for rationalism finisher ...
previous techs are 8400+ beakers ...
 
I've always thought space race was an easy victory, and really the most "natural" one, and that hasn't really changed. The fact of the matter is you always want to be ahead in science, and if you're ahead in science you might as well just build the space ship...
 
I just got one in Babylon Immortal Game. Scientific victory possible, more than that could be quite effective way to win the game on Emperor+ levels.
 
Easily done on Emperor

Immortal tends to be domination, domination, domination...
 
After playing a couple of games with them, I think if anything GSs have actually been buffed.

If you're seriously focussing on your science output, most techs are likely to take less than eight turns to complete. Given that the GS gives you the last eight turns' worth of beakers again, that means that most of the time you get more than one full tech out of bulbing them.

It's only the very last couple of techs you need which they won't be able to do in one pop, but by that point you've already got better mileage out of the previous half-dozen and I think there's a good change it works out better on average.

(I might try a science game as Dido on Immortal. My last game was on Emperor and I finally decided to go for domination around turn 120, by which point I was technologically unassailable thanks to messenger of the gods, which is gamebreakingly powerful. By the time I first saw a tech that took more than eight turns it was about turn 280 and I'd basically already won - and that was without even focussing on science.)
 
actually i had problems to win domination on immortal with no-so-domination focused civs, babylons immortal science victory game was really breathetaking tho i got my 1st conquered city in information era with around 740 beakers per turn )
 
Trick with Scientists is that you should use the first one or two to settle down Academies, so you get your bpt higher and later Scientists and RAs get stronger.

Science is the easiest win right now, IMO.
 
I haven't gotten one yet, but i'm not going to say it's possible, as last game was a very close race between a hunnic space victory and my etheopian diplo victory. It all came down to a botched hun naval invasion which allowed me to decimate his navy, sail my undefended carrier over to his continent and nuke his court before he could finish the last part, delaying him the 2 turns to the u.n vote.
 
Why wouldn't it be possible? I almost always win in that fashion. I still think it's the "best" way to win. Maybe because that's how I always won in Civ2.
 
If u play on huge its the only way.
Diplo= too hard
Domination= impossible
Time=someone else will have won

I strongly disagree. I just obliterated everybody on an emperor map, large/epic continents. I could have chosen any victory condition, though I ended up going diplo b/c it was faster. And I only took over 4 enemy cities the entire game. I almost sent my frigate/caravel wave of death at the Germans, but I ended up deciding that they weren't enough of a threat (and they weren't). Huge isn't that much tougher than epic, you just have to be able to micromanage your empire well.
 
Binthuy, how do you preselect a tech? I've seen this mentioned before and never could quite follow.

Hold down the shift key and click each tech. You will be literally preset the entire tree the way you want.

Of course it doesn't really matter. The excess beakers you get flow over to whatever tech you choose or at least the one that gets unlocked.
 
I have an interesting game going on right now where the French are in second and a full era ahead of me. Just built Apollo Program and I am easily 10 techs behind. Will probably end up having to invade them. We will see.

My other game I could have won any victory condition, but as there was only 1 sizable AI left domination was clearly the better choice.
 
I strongly disagree. I just obliterated everybody on an emperor map, large/epic continents. I could have chosen any victory condition, though I ended up going diplo b/c it was faster. And I only took over 4 enemy cities the entire game. I almost sent my frigate/caravel wave of death at the Germans, but I ended up deciding that they weren't enough of a threat (and they weren't). Huge isn't that much tougher than epic, you just have to be able to micromanage your empire well.

There is a pretty big difference between a large map and a huge map. Though I won't say its impossible for a domination on a huge map, its certainly tedious as hell. Also, you probably have to be playing on epic or marathon speed to make it practical.
 
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