1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Is surplus and excess income a sign of sub optimal gaming?

Discussion in 'CivBE - General Discussions' started by s0nny80y, Nov 2, 2014.

  1. s0nny80y

    s0nny80y Emperor

    Joined:
    Mar 16, 2011
    Messages:
    1,083
    Location:
    Ohio
    Is surplus and excess income a sign of sub optimal gaming?

    I'm thinking along these lines since there are more expensive improvements available, which properly spammed, would deplete your income to the benefit of the many advantages those expensive improvements provide towards victory conditions.

    ...thinks I need to build more workers instead of warmongering against Franco-Iberia, Apollo...
     
  2. Noatz

    Noatz Warlord

    Joined:
    Sep 7, 2011
    Messages:
    172
    Location:
    England
    In starcraft it is. In this game, not so much.

    You generate so much sometimes you probably physically can't spend it all, or the only way would be by spam buying military units and going domination. In any event it's not likely to make a difference to your victory.
     
  3. homegrown

    homegrown Missionary of Sorenism

    Joined:
    Jan 5, 2002
    Messages:
    203
    Location:
    Houston TX
    Well, you *should* build more workers, irregardless of whatever else you're doing. ;)
     
  4. Mysticforce

    Mysticforce Chieftain

    Joined:
    Oct 30, 2014
    Messages:
    22
    Step 1: Research Terraforming
    Step 2: Build 40 workers
    Step 3: Set them on auto improve
    Step 4: ???
    Step 5: Now you are broke

    I think I had one game where I covered a continent with those damn things and I'm pretty sure I was playing 500-600 energy per turn just for tile upkeep.

    I couldn't actually go to war with anyone (this is after I already won Emancipation on Apollo) because if I lose external trade routes I'd be -300EPT...
     
  5. aguliondew

    aguliondew Prince

    Joined:
    Jul 16, 2012
    Messages:
    447
    Location:
    Tennessee
    Their are 2 production virtues encourages saving up energy. In the short term it does not seem like much but it adds up overtime. Investment gain energy equal to 1% of your stockpile of energy.
     
  6. Burck

    Burck Chieftain

    Joined:
    Oct 17, 2014
    Messages:
    12
    I'm really interested in trying an Empire build centered around grabbing Cognition early... maybe with a free tech slingshot? Anyhow, the academies would certainly eat up quite a bit of money (between the maintenance cost and the opportunity cost).

    Specifically regarding whether excess energy is a sign of sub-optimal gaming... maybe.

    I often notice other Civs (on Apollo) getting way ahead of me in Affinity level, so maybe by shifting away from generator spam to Academy spam one could keep up in the tech/affinity race.
     
  7. Mysticforce

    Mysticforce Chieftain

    Joined:
    Oct 30, 2014
    Messages:
    22
    Early affinity level are a result of two things - completing the quests, and going for very specific tech routes. Out of the two, quests matter a whole lot more =/

    In one Apollo game I was able to get to Purity 13 before the next highest AI hit Affinity 6, because I just completed them extremely fast.
     
  8. Kzell11b

    Kzell11b Chieftain

    Joined:
    Oct 20, 2014
    Messages:
    18
    Regardless. ;)
     
  9. Selereth

    Selereth Warlord

    Joined:
    Jul 10, 2013
    Messages:
    116
    Location:
    Ontario, Canada
    Having a negative budget in this game really hurts you militarily wise. For me the only way I stayed out of the minus zone was to continuously siphon energy from my opponents so that I didn't lose a military unit every single turn. Hell, if the AI had decided to declare war on me I would've been toast since my economy had gone down the gutter, and I built what, 5 terrascapes at the most?

    In this case I should have turned all my trade routes into external ones. But then I lost.
     
  10. metagross

    metagross Chieftain

    Joined:
    Oct 28, 2014
    Messages:
    43
    One game I went for extremely early Terraforming with Vadim (research Ecology, slingshot with ruins Solar Collector) and went on a spree.

    I STILL had 50-100 excess EpT with all those trade routes going external.
     
  11. rawrkitty2

    rawrkitty2 Chieftain

    Joined:
    Oct 23, 2014
    Messages:
    50
    i always get investment so any excess ept/stockpile below 10k is inefficent, and furthermore any excess below 15k energy means you cant immediately buy an army when wartime comes.
    Saving energy never hurts since its ONLY three functions are:

    Buying tiles
    Buying units/buildings
    Preventing bankrupt energy detriments

    the only time when excess energy hurts you is when buying something would otherwise increase your income and thus at T*N where you bought X you would have higher energy than T*N where you didnt buy X
     

Share This Page