GreedysMaximus
Chieftain
I'm asking this, because i'm having a lot of problems with the optimization of my cities building priorities and some more generic(noobish) issues. I play almost exlusively on king.
Barbs are a constant nuisance, in my last game i actually built 2 warriors and an archer(after scout, monument),
just to clear the vicinity of my capital city and even then i was chronically surrounded by foes(i saw at least 3-4 barbs at one point near my capital, early on).
But the more important question is the AI(in another game i was attacked in turn 34 by 6-7 warriors). If my forces are negligible, will this fact incite my neighbours to be more aggressive?
This is actually my biggest problem in almost all of my games, which are aren't going in the warmonger route, i don't have enough forces to deal with the AI attacks, and eventually the peaceful route i chose, will become a bogged down mess,
where i'm forced to fight the enemy for a long-long time.
Maybe i should neglect the wonders/buildings early on and just take a neighbour(s) out for security and resources?
Which wonders should i prioritize? Is porcelain tower a must?
When should i start building my 1st wonder?
Are RA's a waste of gold or needed, since you also need the cultural citystates to start pumping you that
?
What policies do ppl usually use for a cultural win b4 they go into piety?
I think a cultural route is the most diverse and complex to achive, since you need to manage a lot of different aspects(science, units, culture, gold) at the same time,
while for example in a warmongering game, you can totally ignore most buildings and proceed with a fairly linear route to victory.
Barbs are a constant nuisance, in my last game i actually built 2 warriors and an archer(after scout, monument),
just to clear the vicinity of my capital city and even then i was chronically surrounded by foes(i saw at least 3-4 barbs at one point near my capital, early on).
But the more important question is the AI(in another game i was attacked in turn 34 by 6-7 warriors). If my forces are negligible, will this fact incite my neighbours to be more aggressive?
This is actually my biggest problem in almost all of my games, which are aren't going in the warmonger route, i don't have enough forces to deal with the AI attacks, and eventually the peaceful route i chose, will become a bogged down mess,
where i'm forced to fight the enemy for a long-long time.
Maybe i should neglect the wonders/buildings early on and just take a neighbour(s) out for security and resources?
Which wonders should i prioritize? Is porcelain tower a must?
When should i start building my 1st wonder?
Are RA's a waste of gold or needed, since you also need the cultural citystates to start pumping you that

What policies do ppl usually use for a cultural win b4 they go into piety?
I think a cultural route is the most diverse and complex to achive, since you need to manage a lot of different aspects(science, units, culture, gold) at the same time,
while for example in a warmongering game, you can totally ignore most buildings and proceed with a fairly linear route to victory.