zack_wilder
Chieftain
- Joined
- Jan 3, 2009
- Messages
- 2
topic
Also, is there a generally accepted best form(s) of government?
Thanks in advance!
Also, is there a generally accepted best form(s) of government?
Thanks in advance!
There are generally accepted best civs, but it varies widely depending on who's view you're looking at.
The best form of Government in Democracy, in an online game it is very rare to see people who have unlocked it, not use it.
though when using arabs, first thing you do is switch to desptism or you be geting any new technologys any time soon!
I don't see why everyone hasn't screamed "Japan" "Democracy" at you.
Japan not only has an excellent feudal unit, (samurai) but also gets +1 food form all sea squares. If you like to camp dyes for megacities, like me, then it's positively perfect!
The drawback to Democracy is that you can't ever declare war. And if they offer you peace, you have to accept. And you never really want to accept, because they were the jerks who attacked you to begin with. They deserve to be exterminated for disrupting your peaceful technological and economic progress, amirite?
Yeah. Japan definitely though. Early game, I very much prefer Republic to Democracy, because I like to pump out settlers.
I played against someone on Xbox Live who says on their profile "Zulus and Aztecs are cheap!!!" yet he plays with Japan. It baffles me, I also think Japan is the most powerful Civ in the game too, and certainly anyone who plays with them can't accuse someone else of being cheap.
Ehm, japanese imo are one of the worst civilizations (like tier 3 out of tier 4) and not the most powerful civ. Zulu are the most overpowered and noob civ. (and cheap)
I've only played a few times, but I did learn the hard way that Zulus make terrible neighbors. Their insta-heal armies are just brutal. But I cannot say how good they are to play. I like the Chinese. Combine extra city starting population with CoL (Which China can get as their ?first? or ?second? tech) and you get fast early growth. To my eye, and based on limited experience, The biggest limitation in CivRev is the relatively small amount of land. He who gets his cities down first wins.
I think you're crazy... Japan's +1 food in sea tiles is SO powerful. They can grow while doing research from the start, nobody else can do that, which allows them to go for horseback riding early, and then rush. The Zulu have no strength bonus, so if you have one archer in your city, you're sure to repel their attack. One warrior will often repel their attack as well. If the Zulu's early attack is unsuccessful, they're in big trouble. I don't see how that is cheap or overpowered at all. I think the Arabs are tougher to defend than the Zulu. Just defend your cities and you'll be fine against the Zulu, the Arab are strong enough that they can overpower your defense.
Are you kidding or are you a new player?
Not sure about the first.
Horseback in 5 turns, uhm, then, in 10 turns one horsemen?
Oh, wow, with luck I can have one horsemen unit in 3 turns (like a warrior).
+1 food is NOT POWERFUL. Zulu are the most overpowered and if you KNOW how to play they can do still much.
No, not a new player, been playing since it came out.
You can't compare horsemen with warriors, horsemen have stronger attacks! They can beat archers, warriors don't stand a chance.
The Zulu are powerful, I'll grant that, but not the most overpowered by any means. China and Japan are the most powerful, in my opinion.
Republic is the best, and much more for chinese, obviously later one democracy is better, but:
3 pop = 6 science
Rush a settler, 4 science, new city = 10 science
Democracy = 9 science
2 pop = 4 science
2 science rushing a settler, plus the new city = 6 science
Democracy = 6 science but doesn't improve your growth
(Sorry for the double-post)
Morte, you're right about this, but you're forgetting the fact that most players unlock Democracy once they're done, or near finished expanding. You can still expand using other government types.
I have a problem with Kadazzles Egypt v. Japan analysis. Actually, two problems. One is that Japan's sea squares are more valuable right at the beginning of the game. One of the constants in all versions of civ is that early growth has a multiplier effect which snowballs as the game goes along. The other issue is that there are just a whole lot more sea spaces than desert spaces. Japan is sure to be able to use its bonus from the very beginning of the game and in virtually every city. Egypt, unless it is dead lucky, is only going to have one or two desert spaces and not even in every city.
Now, back to the bonuses. Egypts +1 Food from desert vastly outweighs the Japanese bonus of +1 food from sea squares in the long run. Japan will get more out of their bonus before the Medieval era compared to Egypt, and Egypt's bonus will outplay the Japanese bonus Medieval past.