Hormagaunt
Warlord
- Joined
- Oct 3, 2010
- Messages
- 212
Lately I've noticed that, after making an attack, my units will auto-advance the next round. How do I stop this?
Example 1) Archer fires at unit, unit dies. Next round (unless I actively cancel it), the archer will advance to the dead unit's hex.
Example 2) Warrior attacks unit, unit does not die. Archer attacks unit and kills it. Next turn the *warrior* auto-advances into the dead unit's hex. Or the archer does; depends on which one auto-moves first.
This can easily be seen by having a unit attack then clicking on the unit. If it's showing an action that can be cancelled, it's been queued to auto-advance.
Example 1) Archer fires at unit, unit dies. Next round (unless I actively cancel it), the archer will advance to the dead unit's hex.
Example 2) Warrior attacks unit, unit does not die. Archer attacks unit and kills it. Next turn the *warrior* auto-advances into the dead unit's hex. Or the archer does; depends on which one auto-moves first.
This can easily be seen by having a unit attack then clicking on the unit. If it's showing an action that can be cancelled, it's been queued to auto-advance.