Title. Specifically, I was looking at the historic gamespeed/extended eras mod, and I realized that it adds a few modifications to the tech tree to help balance the gamespeed. However, if you have the mod enabled (and I know, if you aren't using it, you can just disable it, but still) then regardless of whether or not you're actually using the historic gamespeed, you have those tech tree modifications. So I want a way to dynamically figure out what the gamespeed is, and based on that, change a variety of database entries.