constans337
Chieftain
- Joined
- Oct 18, 2016
- Messages
- 18
I'm now about 75 turns into my first proper game and I'm starting to think about long term strategy, now that I have consolidated after the opening.
Putting aside ambitions for the moment, which do seem like the easier route to victory (well, if you remember to do them in time, of course ), there doesn't seem to be any in-game mechanism that I've noticed so far that puts a break on city numbers (apart from your general geopolitical situaiton in relation to other nations/tribes). Some games have global numbers, like corruption and administrative capacity (never really liked these, tbh), that give diminishing returns for owning more cities (or planets or whatever), but I've not noticed one in OW yet. That suggests, from a scoring point of view, that you should just keep expanding and capturing cities as much as possible, and keep pumping culture into those cities, as that's the direct route to victory.
Is this correct or am I missing something?
Putting aside ambitions for the moment, which do seem like the easier route to victory (well, if you remember to do them in time, of course ), there doesn't seem to be any in-game mechanism that I've noticed so far that puts a break on city numbers (apart from your general geopolitical situaiton in relation to other nations/tribes). Some games have global numbers, like corruption and administrative capacity (never really liked these, tbh), that give diminishing returns for owning more cities (or planets or whatever), but I've not noticed one in OW yet. That suggests, from a scoring point of view, that you should just keep expanding and capturing cities as much as possible, and keep pumping culture into those cities, as that's the direct route to victory.
Is this correct or am I missing something?