Isabella a buddha, surely not whats going on with religion in this game!

Religions a slight tweak to there founding

  • Better historical accuracy please

    Votes: 10 13.9%
  • History be damned!

    Votes: 62 86.1%

  • Total voters
    72

peter450

Prince
Joined
Sep 24, 2006
Messages
392
All the games religions function in the same way as far as benfits go so the change i'm proposing will have zero affect on game balance, it's just a tweak that will give more historical realism to the founding an following of religions. The way religions are currently discovered is beggining to grate a bit, there is an option floating around in the custom game menu of choosing which religion to found, when you discover a religous teck.

So i guess what i'm saying is why cant firaxis tweak the options so choose which religion is the default setting, reword the civ pedia entries a bit to reflect tecks that give religion are religious tecks rather than a specific religous teck, an add a AI subroutine so that AI's that discover religious tecks first found religions that they have a historical basis for following as a priority, and only if this relegion is already founded do they choose another option.

So saladin would choose Islam as a first priority
Isabella christianity
etc

So that religion has a more realword feel to it rather than having the silly situation of leaders like isabella ending up a buddhist in nearly every game, it just looks so naff and the fix to set it right would not affect game balance at all, and would at least make it more likely that civ's who are religiously inclined actually pick the religions that they are historically associated with
 
Well in one hand they have it set so that religions appear as they did historically. Since religions often times build on existing religions it makes sense. Just game play wise its easier for the AI to stick with the sooner religions since their spread more. Second the religions certain leaders were in real life was based on the circumstances at the time. Such as being rised in that religion. If you want complete historical accurcy, you souldn't be playing civ in the first place... because then you could complain about civ x getting the bomb first or civ y proving the world is round and so forth.

On the other hand you could just use custom game option of choose religion in which case they will found the religion (if its a choice) that they used in real life.
 
In a game where the Americans are building a civilization right next to the Sumerians and where the Mongols can be a seafaring nation in an archipelago of islands, any names of religions can only be placeholders for something that may or may not resemble the religion of that name in our world.

A sandbox civ game is an alternate reality where some things are similar to ours, and some other things aren't. I don't want too many things to be hardcoded so that they resemble our world, because that would mean less variety in the worlds I can experience in Civ.

If you want something that resembles our world more closely, there are plenty of scenarios around.

Btw, I thought there was an option in BtS that allows leader to choose from all available religions when they found one?
 
Btw, I thought there was an option in BtS that allows leader to choose from all available religions when they found one?

There is, which is why I have no idea why this topic even exists.
 
Yeah why should they care what religions we have in real life? They aren't the real civ they are in real life. I wish people would understand this.
 
Maybe it's just me but whenever I have 'choose religion' on, Christinaity is always like one of the first 3 picked which sort of makes me suspicious :p
 
Maybe it's just me but whenever I have 'choose religion' on, Christinaity is always like one of the first 3 picked which sort of makes me suspicious :p

Each leader has a "preferred" religion (specified in the XML), which ought to be consistent with this leader's religion in the real world. The reason you're seeing Christianity picked so often is that there are so many leaders that prefer Christianity, which is due to the overrepresentation of European / Western civilizations in Civ.
 
History be damned! I love it when my Indian nation founds Judaism or my Zulu nation becomes Confucian. :lol:
 
I would pick based on the missionary-successful religion-spread music i like best.

seriously, some are awful! but i can never remember which until it's too late, arrrrrgh!

History be damned! I love it when my Indian nation founds Judaism or my Zulu nation becomes Confucian. :lol:

my favorite was when i founded christianity in Xian.
 
The entire point of the game is to create a variant history.

If everything were to follow a prescribed course of action that specifically outline actual history, you would only be allowed to press the End Turn button.

If you want historical accuracy - play a mod.

The game is set up to allow for elements that mimic historical elements, but allow the player freedom to completely change the course of history.

All that said :)deadhorse:) why don't you just select the Choose Religion option in custom game and Isabella will nearly always select Christianity.... that doesn't of course mean that she will stick with it if the game situation favours an alternate religion.... and for that I am truly grateful, or what would be the point of playing a game that's prescribed prior to play?
 
So i guess what i'm saying is why cant firaxis tweak the options so choose which religion is the default setting, reword the civ pedia entries a bit to reflect tecks that give religion are religious tecks rather than a specific religous teck, an add a AI subroutine so that AI's that discover religious tecks first found religions that they have a historical basis for following as a priority, and only if this relegion is already founded do they choose another option.

So saladin would choose Islam as a first priority
Isabella christianity
etc

So that religion has a more realword feel to it rather than having the silly situation of leaders like isabella ending up a buddhist in nearly every game, it just looks so naff and the fix to set it right would not affect game balance at all, and would at least make it more likely that civ's who are religiously inclined actually pick the religions that they are historically associated with

By your own reasoning; Saladdin would always have to found Islam in Mecca, Isabella have to found Christianity in Rome since she was roman catholic (but she does not own Rome without going to war - Augustus/Julius would be prettey mad at her for doing so). And the said Augustus or Julius would not be able to found a religion, since the plentyful roman gods are not in the game.

By the same reasoning: Nobody can be jewish, since neither Israel nor their holy city Jerusalem is in the game.

Man invented fiction to escape reality, leaving enough reality in fiction to make fiction plausible. :yup:

And surprise: Civ is fiction. :rolleyes:
And I'll bet you most of us play it for fun to avoid reality. Civ beats scrubbing floors, washing dishes or reading for exams! :D
The only reality Civ does not make you escape from is :badcomp:
 
I understand things are never going to be 100% historical, i guess i was just aiming for a more historical flavour, so that things are closer to historical lines rather than follow them ridgedly. But still, the poll result of over 80% against says most people like it how it is now an thats cool. cheers for everyone who voted i'm sure these things are looked at by firaxis, (at least i hope they are) and a strong yes or no vote on a topic makes deciding whats good an what is worth maybe looking into or changing a lot easier
 
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