It's Saturday, so I will play quickly.
Why did we trade MM military tradition anyway
Probably doesn't make a difference as he'd just have attacked us with rifles instead. Good defending there from Mutineer.
1600 AD (0) - Hmm. Pisae is clearly lost next turn. Ask Caesar if he will give us replacable parts for 10 turns peace, answer is no, the AI isn't that stupid.
Signed a ceasefire with Caesar for two main reasons: Firstly, his economy is crippled and temporary peace will allow us to turn our full attention to the tech leader. Spiral Minaret was the other big factor influencing this decision, as it's generating cash from our temples and so on, and we can build more cheap temples to get cash.
Hired specialists to sort our econ out, RP in 4. I decided NOT to draft any more muskets as they are crap now and we should have rifling by the end of my turns.
Hamburg is outracing York to the next GP, and I can't do anything to stop it unfortunately because it has Forbidden palace and Taj generating GPP even if I whip it and fire all the specialists.
1605 AD (1) - MM attacks, losing a cat but killing our cav in Alemanni. Our muskets arrive and kill the rest of his stuff. Revolted us into theocracy. Hamburg spawned a GS who offers to help us research scientific method, sounds good so I sleep him in Hamburg for now.
1610 AD (2) - Kill a couple of harrassing rifles from MM.
1620 AD (4) - Cyrus comes offering open borders, accept for now to improve relations for future trading. He has astronomy available for trade. Traded maps with Cyrus for 50 gold. the MM front has quietened down a bit, just trading a couple of muskets for his rifles. RP in, set research on rifling. All the computer players except Cyrus have it already so it's only 6 turns. Start putting up lumbermills in all cities with intact forests, and banks for Wall street.
1625 AD (5) - Begin offensive operations against MM as the troops from the Roman front arrive. Built a couple of missionaries, we can't convert Alex because he is in theocracy but they'll be useful for MM captured cities. Put York into temporary starvation to run 6 priests and get the prophet faster.
MM builds the Islamic shrine.
1635 AD (7) - Roman borders expand at Ligurian putting Pisae into revolt, but we still get Spiral Minaret cash. Whip some banks.
We teach MM a lesson for sneak attacking us.
Alex has been "helping" by pillaging improvements, to be fair he killed several enemy units on this front. We need to destroy some cottages there which popped into our cultural borders when we took the city.
1640 AD (8) - I assume MM paid Alex off, because they sign peace. Alex must be making a major profit as a mercenary this game. It wouldn't surprise me too much if someone bribed him to attack us next, we should try and keep him busy attacking others if we can give away non-military techs for it. Advance on Gao with a large stack, start forming up for a 2nd stack in Awdaghost
Oops, why am I training grenadiers/cavalry in Barcelona when I can take advantage of West Point to train CR3 cannons? Start cannons there.
1645 AD (9) - York pops its prophet, and I immediately fire all the priests and whip it for a bank.
1650 AD (10) - Rifling completes, begin drafting. Finished our 6 banks and try to build Wall Street in London - oh yeah, forgot it requires corporation. Never mind for now, Biology is more important. Prophet builds Hindu shrine in London.
I go round and tweak specialist allocation again, typical high food city runs 1 engineer 2 scientists 2 merchants now. Oxford is probably not worth going out of our way for, as our research is extremely spread out and we don't have any particularly strong science cities.
Moved our main stack up to Gao and pillaged another town, it's nice having cavalry for this.
Set research on Scientific Method. We have a scientist available in Hamburg who can research over half of it. Cyrus is also willing to trade us Astronomy which will cut the research time a bit more as a prerequisite, although it costs us some cash in the short term from the loss of Colossus. I leave these decisions to the next player.
This game is fun, the AI sneak attacks which we have to scramble to defend make things a lot more interesting.
http://www.civfanatics.net/uploads12/Mutineer_NC2_AD-1650.Civ4SavedGame