Can we make "after - game" analysis here, like writing brief story of most important events of the game. Then it will be easier to discuss "missing opportunities", hidden tricks, treacherous plans, est.
In German "ISDG Kafe" all in German and things not very well organized.
Here we distributed between "surrender" and "diplomacy" threads.
For lurkers our discussion not clear at all.
Yes, at the moment there is a lot going on in the German ISDG forum, which unfortunately our English-speaking participants from over here can't understand. This is a pity, because most things over there are indeed highly interesting.
I guess the reason is: the Küche was the team with the highest "member activity" right through the end of the game. A very "healthy" team with a lot of active contributors. Now these Küche members are quite active again in the "post-mortem", a few Anarchos have reappeared, and of course Eagles & Knights also had a few German-speaking members, so the discussion over there is thriving.
I would love to translate some of that stuff for the fanatics forum, but first of all: I have a real life, so no way I could find the time for that, and second: the interest over here doesn't seem to be too intense?!
Interesting point discussed right now: which settling pattern is better, the "tight, many size-7 cities" implemented by the Küche (and also by the Anarchos, if they would have had time to develop peacefully), or the "slightly wider, not so many size-12 cities" implemented by the Eagles (and also by the Knights, if we would have had time to develop peacefully)?
Both options have pros and cons, and for me it is still not clear. Unfortunately it is not really possible to directly compare the Küche- and the Eagle-output, because the Eagles had such a super-über-start... (5fpt instead of 4ftp. With a granary that means 2-turn growth instead of 3-turn growth, so 33% faster growth in the early phase. What had the map creator been thinking here

)