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ISDG ~ Water Coverage

Discussion in 'Civ3 - Democracy and Team Games' started by Cyc, Oct 14, 2010.

?

What amount of water coverage is best for the ISDG?

Poll closed Oct 20, 2010.
  1. 60% - more land tiles

    40.0%
  2. 70%

    30.0%
  3. 80% - less land tiles

    30.0%
  4. ABSTAIN

    0 vote(s)
    0.0%
  1. Cyc

    Cyc Looking for the door...

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    As we have decided to go with Continents, water coverage of the map becomes more important than it does with Pangaea. Therefore I'm running a poll to get your opinion for the ISDG. Below is the water coverage image from the game, showing optional choices between Continents in 60%, 70%, and 80% water coverage. I'm sure you're all familiar with this screen. 60% water means more land, 80% water means less land.


    So the choices are as follows:

    A. 60% water - more land tiles

    B. 70% water

    C. 80% water - less land tiles

    D. ABSTAIN

    This is a public poll and will be open for 6 days.
     

    Attached Files:

  2. Cyc

    Cyc Looking for the door...

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    As we're using Continents, which means less land than a Pangaea game, I believe we should use only 60% water coverage.
     
  3. I. Larkin

    I. Larkin Chieftain

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    Yes, and for transcontinental trade let's have 4-6 coast connections.

    And 4 Islans with Lux (it was suggested at German site).
     
  4. justanick

    justanick Chieftain

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    60% Water would mean even more cites can be build than an a "small map". 100+ Cites may slow down DG and increase the number of units, that have to be pulled over the map.
     
  5. Lanzelot

    Lanzelot Moderator Moderator

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    I like 80%. Should be a quite challenging game while at the same time less cities to handle.
     
  6. Cyc

    Cyc Looking for the door...

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    Nah, I think 80% will just make it a Navy game. A small map is a small map. It's only so big. I'd rather cross land than cross water. You don't HAVE to build cities, but it will allow you to if you want. Having ships sunk at sea is just a huge waste of man power.
     
  7. Sparthage

    Sparthage Fighting Tyranny

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    I voted for 70%. I just want an average map.
     
  8. EvilConqueror

    EvilConqueror Warlord

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    I voted for the middle of the road - 70%.
     
  9. I. Larkin

    I. Larkin Chieftain

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    It is not big difference, the question is how the continents are connected. I vote for pre Astronomy trade possibility.
    If Ivory Island at equal distance from each capital and have EQUAL access for any civ it is OK for any %.
     
  10. Lanzelot

    Lanzelot Moderator Moderator

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    Yes, this is important to make it an interesting game. No matter what percentage, trade via coast is important!
     
  11. Gabelbart

    Gabelbart Chieftain

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    Trade via coast is important but will rarely be possible with 80% water. I vote for 60% water on a 60x60-Map as to prevent too much cities to manage.
     
  12. Cyc

    Cyc Looking for the door...

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    I definitely agree. With 80% water, changing the trade parameters to Map Making is pretty much useless. Unless you only want to trade with the other Tribe on your Continent, with whom you're always at war with... ;)
     
  13. Furiey

    Furiey No Longer Just Lurking

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    Too much water and you'll just have early wars 1v1 on each continent. Unless you want a really custom map with not so much land but lots of coast links between continents, sort of a snakey continents.
     
  14. Chamnix

    Chamnix Chasing Time

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    Everyone believes in early war on 80% water continents? Doesn't anyone think it may be worth cooperating with your continent-mate to get way ahead of the other continent?
     
  15. Cyc

    Cyc Looking for the door...

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    :D
    I've watched you play 3 too many times, Chamnix. And no, I don't want to buy the swamp land.
     
  16. Gabelbart

    Gabelbart Chieftain

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    It may be useful to cooperate and to fight down the other continent in tech race, but there are a lot of possibilities in civ :ar15:
     
  17. justanick

    justanick Chieftain

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    This could be corrected by some extra coasttitles in the middle.
     
  18. Cyc

    Cyc Looking for the door...

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    Then why call it Continents? Just call it the archipelago it will be.
     
  19. justanick

    justanick Chieftain

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    I meant in the middley between the 2 Continents. There would 2 Continents. But there exist seatitles("coast"), so trade between continents can happen with map making without the need to build the light house. Great Light house offers trade over seatitles. Trade by Astronomie or GLH would be another option.
     
  20. Cyc

    Cyc Looking for the door...

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    :)
    I know what you meant. It would be easier and smarter to just use 60% water coverage.
     

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