How do you think the problem of "you obviously can't build city districts on water tiles" be solved or balanced? Or are there any clues regarding this issue?
In civ5 few-tile-island-cities had production problem but could still function with trade routes and fact all buildings were created on city center tile. In civ6 it looks as such cities were unable to do anything other than gathering sea resources and few
city-center-district buildings. For example on Earth maps Britain, Japan, Rome and Indonesia would be screwed.
It gets even worse when you realize wonders also require free land tiles (probably there will be few water tile wonders but that's it).
Thoughts?
In civ5 few-tile-island-cities had production problem but could still function with trade routes and fact all buildings were created on city center tile. In civ6 it looks as such cities were unable to do anything other than gathering sea resources and few
city-center-district buildings. For example on Earth maps Britain, Japan, Rome and Indonesia would be screwed.
It gets even worse when you realize wonders also require free land tiles (probably there will be few water tile wonders but that's it).
Thoughts?