McMickeroo1
Chieftain
- Joined
- Jun 8, 2015
- Messages
- 41
So I'm playing as Japan and since I enjoy historical accuracy, I'm planning on gathering up a few of the Pacific Islands in order to secure some resources. But I can't help but feel that settling islands is almost just throwing money down a hole. Because islands are liable to be quite far away from your capital (maintenance), and their capacity as far as production goes is often very limited.
Moreover, I really don't think the combat in the game is sophisticated enough for islands to be that relevant. Like sure if a future war with the US necessitated a series of massive naval battles before a land invasion could be achieved, then having a few islands dotted along the way would be useful, but as things stand firstly I don't even think I would have much of a conflict with the US, and even if I did I don't think the US would make much effort to take these islands and I don't really see these islands being tactically useful for me. I can just get a convoy going from my mainland and sail them right across to Cali.
So as I say the only reason that I'm picking up these islands would be to pick up a few of the resources on the particularly resource rich islands, but the other islands are less than worthless.
So just a suggestion that this might be something that wants to be looked at. One idea would be to have one-tile island cities simply have zero maintenance cost. At least then even if the islands don't have much in the way of value, they bring little in the way of cost.
Another thought to introduce some more interesting naval combat would be to give Japan the unique historical goal of inhabiting over half the islands in the Pacific, and then give the US the same goal. That would guarantee that in the island-rich Pacific, controlling these islands would have an incentive.
Any other thoughts?
Moreover, I really don't think the combat in the game is sophisticated enough for islands to be that relevant. Like sure if a future war with the US necessitated a series of massive naval battles before a land invasion could be achieved, then having a few islands dotted along the way would be useful, but as things stand firstly I don't even think I would have much of a conflict with the US, and even if I did I don't think the US would make much effort to take these islands and I don't really see these islands being tactically useful for me. I can just get a convoy going from my mainland and sail them right across to Cali.
So as I say the only reason that I'm picking up these islands would be to pick up a few of the resources on the particularly resource rich islands, but the other islands are less than worthless.
So just a suggestion that this might be something that wants to be looked at. One idea would be to have one-tile island cities simply have zero maintenance cost. At least then even if the islands don't have much in the way of value, they bring little in the way of cost.
Another thought to introduce some more interesting naval combat would be to give Japan the unique historical goal of inhabiting over half the islands in the Pacific, and then give the US the same goal. That would guarantee that in the island-rich Pacific, controlling these islands would have an incentive.
Any other thoughts?