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Issues with CTRL+SHIFT+T

Discussion in 'Bugs and Crashes' started by Konrad Klar, Sep 26, 2018.

  1. Konrad Klar

    Konrad Klar Chieftain

    Joined:
    Oct 8, 2005
    Messages:
    79
    Seems like after pressing CTRL+SHIFT+T in some of my cities a new Great Wonder slots appear. City may built additional Great Wonder, even if it could not before pressing CTRL+SHIFT+T.

    BTW. I use CTRL+SHIFT+T because a game does not notice that after expanding cultural borders a city is connected by water route with my other cities (when my civilization is at Raft Building level). Also Department of Water does not add Water Pipes to a city that achieved access to a fresh water (but did not have access when Department of Water has been built).

    I use currently SVN 10193.
     
    KaTiON_PT likes this.
  2. Thunderbrd

    Thunderbrd C2C War Dog

    Joined:
    Jan 2, 2010
    Messages:
    24,738
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    Location:
    Las Vegas
    Probably is cleaning out the wonder slots that were used by wonders that have now become obsolete.
     
  3. Konrad Klar

    Konrad Klar Chieftain

    Joined:
    Oct 8, 2005
    Messages:
    79
    Probably it "fries" a slots that has been already fried. Because it does not affect a cities where currently obsolete World Wonder has not been built.
     

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