Red Dwarf Devil
Little Green Man
I was going to post it as a possible Bug but though I would put it here as I am not sure.
OK situation:
Had 3 Cities going to go into revolt and were preparing for war as they wanted to be American
However one of these Cities was a one tile land space surrounded by water and then a few more land squares which would fall under the BFC.
The area they were in was quite secure (ish) in relation to other civ's, so on this one tile City I only had (1 archer & 1 long-bowman) which I though was more than enough at that stage.
When the cities went into revolt / war mode with Washington my troops were moved from the city to the nearest land tile and Washington was installed in my City with his units with nothing as a direct attack.
So what I am asking is, is this normal as the other City I managed to hold onto but now I need to get transport and an Army to get this City back.
Seems a bit strange as if this is normal you cannot every hold a City if there is no adjacent land tile
OK situation:
Had 3 Cities going to go into revolt and were preparing for war as they wanted to be American
However one of these Cities was a one tile land space surrounded by water and then a few more land squares which would fall under the BFC.
The area they were in was quite secure (ish) in relation to other civ's, so on this one tile City I only had (1 archer & 1 long-bowman) which I though was more than enough at that stage.
When the cities went into revolt / war mode with Washington my troops were moved from the city to the nearest land tile and Washington was installed in my City with his units with nothing as a direct attack.
So what I am asking is, is this normal as the other City I managed to hold onto but now I need to get transport and an Army to get this City back.
Seems a bit strange as if this is normal you cannot every hold a City if there is no adjacent land tile