[BtS] Italian civilization for Varietas Delectat UPDATED TO VERSION 3.0b - 2011/03/17 DOWNLOAD: http://forums.civfanatics.com/downloads.php?do=file&id=14627 Starting Techs: Mysticism and Agriculture Unique Unit: Bersagliere (Infantry): 2 Unique Building: Art Workshop (Forge): +25% , can turn 1 Citizen into Artist; +1 from Marble, Dye and Silver (over the Forge bonuses). Leaders: Lorenzo the Magnificent (Creative, Philosophical), Cavour (Organized, Industrious), Mussolini (Charismatic, Expansive). Fully translated in english and german (but english text needs check ). Hungarian tags included (with english text). Leaderheads: Spoiler : Art Workshop: Spoiler : Foot units: Spoiler : Spies and Modern General: Spoiler : Mounted units: Spoiler : Siege units: Spoiler : Mechanized units: Spoiler : Fighters and Tactical air units: Spoiler : Bombers and Helicopters: Spoiler : Naval units: Spoiler : Installation instructions: - You need to install BtS v.3.19 and Varietas Delectat v.9.x: (http://forums.civfanatics.com/showthread.php?t=237192) - Unzip the content in: [BtS folder]\Mods\Varietas Delectat\Assets\Modules\ Changelog: Spoiler : v.3.0b: Added new Cavour LH. Added new graphic and new button for UB Art Workshop. Added new skin and new button for UU "Bersagliere". Added new Grenadier. Added new Cavalry. Added Lancia IZ (Armoured Car). Added Eurofighter Typhoon v.2 (Jet Fighter). Added Ambrosini SV15 (Early Jet Fighter). Added Caproni CA3 new skin (Early Bomber). Added Spad XIII new skin (Early Fighter). v.2.0b: Fixed for Varietas Delectat 9. Added new texture for Dardo Mech. Inf. by Nikko (@Nikko: your Ariete MBT new texture is already included in VD9). Added german texts by cool3a2. New version of the "castled Italy" flag (see post #23). v.1.0b: Initial version. Credits (in random order): Spoiler : First of all: avain for Varietas Delectat, and cool3a2 for his priceless help and for the UB Art Workshop graphic. And then: Ekmek, mourndraken, C.Roland for Mussolini and Lorenzo LHs; The Capo for Cavour LH; Ambrox62 and Mechaerik for some Stone, Bronze and Classical age units; Chamaedrys for Swiss Guard (Pikeman); Ajidica for Gothic Comitatus (medieval Spearman); Bakuel for Italian Crossbowman, Longbowman, Heavy Footman, Knight, Riflemen, Grenadiers, Cavalry and new Bersagliere; Walter Hawkwood and Refar for Whaling Boat (Workboat), Ancient Merchant ships (Galley) and Carrack (Galleon); krugerPritz, Nikko, The_Coyote, Zerver, Splinter13, Asioasioasio, Wolfshanze, Nuvoloblu, GFO_Anubis, Rosomak and Snafusmith for their industrial and modern gunpowder, mechanized and air italian units; JustATourist for Italian Frigate and Ship of the Line; Buddy 3101 for old Bersagliere; Modfreak for Italian WW2 Marine; Chugginator for modern male spy; and all the artists those have created the VD units I've included in my mod. I apologize if I forget someone. Stuff, that could be better.......: Spoiler : I read a lot of tutorials here but they helped me not always, because I'm very unskilled with computer graphics and programming.. so any help will be very appreciated!!: Diplo text: I have included specific diplomatic text for my LHs but it doesn't work: I have a blank screen with two of them AND with the AI's LHs too. I've started a thread (http://forums.civfanatics.com/showthread.php?t=359606) but I didn't solve the problem; the relative XML files are still included in the mod but they have a "DOESNTWORK" label on their filenames and .xm_ extension, so that the game doesn't load them. Now I have blank screen with all my LHs but at least the Vanillas work. Diplo music: I'd like to use Roman diplo music for my civ except for industrial and modern age. I've choosen two different songs but the game can't find them; I don't know why, the XML code was right in my opinion. The relative XML files are still included but they have a "DOESNTWORK" label on their filenames and .xm_ extension, so that the game doesn't load them. Now I use Roman diplo music for industrial and modern age too. Unit selection and unit order sounds: I'd like my units speak italian (I've recorded the voice of a friend ) but the game doesn't load my wav files and my units become mute. Again, the xml is still there, renamed as above. Now the units speak Latin. I hope you'll enjoy it; of course any idea, suggestion, criticism or insult are welcome .