PC Stats
Atyrian Confederation/TerrisH
Atyrian
Government: Mercantile Republic (those who have cash have the vote)
Color: Brown
Economy: 4/3/1 (+2 points for iron from Carthage, Byzantium)
Size: Getting There(2)
Age: Iron Age
Army: 700 Spearmen, 225 Merchant Marines(UU), 225 Chariots
Navy: 30 galleys
Infrastructure: Stone Roads(4)
Education: Bad(3)
Culture: Cohering
Confidence: Good
Projects: Harbor of Atyrian (+1 ship a turn, +1 Infrastructure, +1 culture) (complete), Library of Tronbon (+1 culture, +1 education) (complete), Metalworks of Blera (+1 infrastructure, +Iron age)(complete), Clack Towers(Improved comunications within the Atyrian Confederation) (complete), Canals of Freina (+2 Rural econemy, +1Urban econemy, +1Culture) (0/16)
Description: The Atyrian Confederation developed to take advantage of the Recent Trade in the region. After a while, they Used the cash they Earned to Aquier the troops necsarry to take control of the Local Region and Stablize it, to better promote trade with the nations to the south. Isolated from the Conflicts to the south, they are prospering, especially as they may have found another Tin Route...
High Kingdom of Briton/~Darkening~
Caer Troia (London)
Government: Monarchy
Color: Dark Red
Economy: 5/2/3
Size: Respectable(2)
Age: Bronze Age
Army: 5000 Axemen, 5000 Archers
Navy: 63 galleys
Infrastructure: Dirt Roads(2/3)
Education: Illiterate(1/2)
Culture: Tower of Babel
Confidence: Great
Projects: Reformation (+1 rural eco, +1 confidence)(complete)
Description: Founded by a legendary king named Brutus, the kingdom soon developed well around Caer Troia. Highly influenced by both farming and the sea, the nation developed in isolation--but no more. It is in an uneasy alliance with Eirehann.
Carthage/Luckymoose
Carthage
Government: Republic
Color: Red
Economy: 3/2/2 (-1 spending point to Rome)
Size: Getting There(2)
Age: Iron Age
Army: 1400 Swordsmen, 1200 Spearmen, 600 Axemen, 350 Longbowmen(UU)
Navy: 25 Galleys
Infrastructure: Dirt Roads(2.5/3)
Education: Illiterate(2)
Culture: Disunited
Confidence: Super
Projects: Great Republic of Carthage (+2 Infastructure,+2 culture,+2 confidence,+ Republic Government) (complete), Carthage, City of Might (+1 Level Infastructure,+ 1 Culture,+ Carthage Cultural Center)(1/12)
Description: Let's go Africa *clap* Constantly outfoxed by the Berbers, it has finally outfoxed and destroyed them, and begun to expand in the resulting vacuum.
Egypt/Birdjaguar
Thebes
Government: Despotism
Color: Yellow
Economy: 3/1/2
Size: Respectable(2)
Age: Iron Age
Army: 3300 Swordsmen, 1600 Spearmen, 560 Archers, 200 Egyptian Chariot Archers(UU)
Navy: 30 Galleys
Infrastructure: Dirt Roads(3)
Education: Illiterate(2)
Culture: Coherent
Confidence: Great
Projects: New Memphis(+Memphis Cultural Center, +1 confidence) (complete), Great Harbor at Rosetta(+naval training, +1 trade economy)(5/7)
Description: Egypt is united again at last, and the world trembles. Now they tremble, for the Hyksos have arrived--and have been defeated at last! But can they win against the clever Sea Peoples?
Eirehann/LittleBoots
Dublin
Government: Monarchy
Color: Purple
Economy: 3/2/2
Size: Small(1)
Age: Bronze Age
Army: 500 Spearmen, 3300 Axemen, 200 Archers, 150 Druids of the Claw(UU)
Navy: 19 Galleys
Infrastructure: Stone Roads(4)
Education: Huh(2)
Culture: Magnificent
Confidence: Great
Projects: Great Temple of Dagda(+1 culture, +1 confidence)(completed)
Description: Eire unified Ireland, at least nominally, under the fierce Galloglach. They then removed all threats to their power--first the nobility, then the Galloglach. They weren't entirely successful on the second count, though, and this came back to haunt them. They are now, finally, at peace with themselves and others.
Iberia/emu
Zaragoza
Government: Tribal Confederacy
Color: Orange
Economy: 4/0/1
Size: Small(1)
Age: Bronze Age
Army: 850 Axemen, 500 Spearmen, 200 Archers
Navy:
Infrastructure: Dirt Roads(3)
Education: None(1)
Culture: None
Confidence: Ehhhhhhhh.......
Projects: Homelands(+Zaragoza cultural center)(3/7)
Description: Iberian tribes started to work together and....er...stuff
League of the Sea Peoples/North King
Tyre
Government: Tight Federation
Color: Light Red
Economy: 5/1/2 (-1 spending point to Hittites)
Size: Respectable(2)
Age: Iron Age
Army: 6000 Swordsmen, 700 Spearmen, 2600 Archers, 900 Horsemen, 400 Horse Archers, 600 Khalishada
Navy: 55 Galleys, 14 Sea People Triremes (UU)
Infrastructure: Dirt Paths(1/2)
Education: Huh?(2)
Culture: Cohering
Confidence: Great
Projects: The Lion Gate (+Tyre Cultural Center, +1 confidence) (complete), The Grand Harbor of Tarsus (+city of Tarsus, +1 trade economy) (1/5)
Description: The Philistines, or Sea Peoples, are a vast collection of myriad groups of people who were displaced by the Thira eruption, and fled to found a new nation. Now they exist as a league of free nations, which is quite hostile to most other powers, and is determined to carve out an empire through seaborne and land expansion both at once. They have defeated the Hittites and are well on the way to their goal--but can the prevail against the powerful Egyptians?
Maar of the South/erez87
New Maar
Government: Merchant Aristocracy
Color: Light Blue
Economy: 1/0/0
Size: Tiny(1)
Age: Bronze Age
Army: 400 Spearmen, 200 Archers
Navy: 25 Galleys
Infrastructure: None(1)
Education: None(1)
Culture: None
Confidence: Ehhhhhhhh.......
Projects:
Description: The Maarian nomads who fled far to the south.
Magan/Swissempire
Khaluf
Goverment: Monarchy
Color: Light Orange
Economy: 1/1/3 (-1 spending point to Sumer)
Size: Getting There(2)
Age: Bronze Age
Army: 200 Spearmen, 50 Maganese Marines(UU), 200 Archers
Navy:
Infrastructure: Dirt Roads(1/3)
Education: Bad(3)
Culture: Tower of Babel
Confidence: Ehhhh........
Projects: Gem of Araby (+5000 UU, +30 Galleys, +increased expansion on coast)(9/12)
Descripion: A trading state located in modern-day Oman.
Novgorod/human-slaughter
Novgorod
Government: Despotism
Color: Any I dont mind
Economy: 2/0/0
Size: Tiny(1)
Age: Bronze Age
Army: 3000 Axemen, 750 Archers
Navy: None
Infrastructure: Dirt Paths(2)
Education: None(1)
Culture: None
Confidence: Ehhhhhhhh.......
Projects:
Description: Located in Wetern Modern day Russia A mighty chieftan assembled many nearby tribes into a single entity. The people of Novgorod are a military people boys are raised to be warriors and will work to keep the tribe going. The goals of this country is military might and expansion.
Prussian Empire/The Farow
Konigsburg
Government: Monarchy
Color: Grey
Economy: 3/2/2
Size: Respectable(2)
Age: Bronze Age
Army: 1300 Spearmen, 600 Archers, 1100 Prussian Axemen (UU)
Navy: 55 galleys
Infrastructure: Highways(7)
Education: Huh?(2)
Culture: None
Confidence: Super
Projects: Prussian Roads (+4 Infrastructure Levels) (complete)
Description: The Prussians a people related to the Lithuanians settled in Northern Poland along the Baltic Coastline. They adopted the German language and culture. The Prussians are an extremely militaristic state due to the constant barbarian invasions, which they have beat back easily thus far. They have now become the region's foremost power, and trade with Britannia and Noricum, when not raiding them.
Rome/alex994
Rome
Government: Republic
Color: Royal Purple
Economy: 3/5/2 (+1 spending point from Carthage)
Size: Respectable(2)
Age: Iron Age
Army: 3000 Swordsmen, 700 Spearmen, 700 Axemen, 1050 Archers
Navy: 45 galleys
Infrastructure: Dirt Roads(3)
Education: Okay(3)
Culture: Strong
Confidence: Super
Projects: Temple of Jupiter (+2 confidence, +2 culture) (complete) Imperial Library of Rome (+2 education) (complete)
Description: Hailing from legend, of Romulus and Remus, Rome has defeated the Etruscans, as well as the hostile and surprisingly stubborn Italian tribes.
Sparta/Kal'thzar
Sparta
Government: Dictatorship
Color: Dark Red
Economy: 3/2/1
Size: Small(1)
Age: Iron Age
Army: 3000 Swordsmen, 2200 Spearmen, 500 Archers, 10 Catapults
Navy: 45 Galleys
Infrastructure: Stone Roads(4)
Education: None(1)
Culture: None
Confidence: Good
Projects:
Description: Sparta's fanatical population desires nothing less than control over all Greece, and it has gotten it--but can it defeat its mortal enemy the Byzantines?
Srivijaya/adherence.
Palembang
Government: Thalassocratic Monarchy
Color: Light Blue
Economy: 2/1/1
Size: Tiny(1)
Age: Bronze Age
Army: 350 Spearmen, 750 Archers
Navy: 10 galleys, 3 Jong (UU)
Infrastructure: Dirt Roads(3)
Education: Huh?(2)
Culture: Tower of Babel
Confidence: Super
Projects:Imperial Palace of Palembang (+Palembang Cultural Center, +2 Confidence) (complete)
Description: Seizing upon the opportunity of maritime trade, Srivijaya's strategic location enabled it to emerge as a regional power, having control over surrounding city-kingdoms.
Sumerian Empire/andis-1
Manama
Government: Monarchy
Color: Light Blue
Economy: 7/1/2 (+1 spending point from Magan)
Size: Healthy(3)
Age: Iron Age
Army: 1750 Swordsmen, 4600 Katarakti Infantry(UU), 80 Chariots, 2500 Spearmen, 500 Archers, 700 Axemen
Navy: 5 River Boats, 10 Galleys
Infrastructure: Dirt Roads(3)
Education: Huh(2)
Culture: Disunited
Confidence: Good
Projects: Paved Roads (+3 Infrastructure) (0/32)
Description: In years past the ruler of the Tigris and Euphrates, Ur still dreams of the glory it once had, and has now regained, with the help of the Medes, who have now invaded it.
Yamato/Contempt
Asuka
Government: Feudal Aristocracy
Color: Dark Red
Economy: 2/0/0
Size: Tiny(1)
Age: Bronze Age
Army: 100 Samurai(UU)
Navy:
Infrastructure: None (1)
Education: None (1)
Culture: Disunited
Confidence: Good
Projects:
Description: The Island of Honshu has given birth to a proud and strong people, willing to fight for their honor and lord. The Yamato serve the Emperor of Honshu as vassals, but other clans also seek honor in serving the Divine Emperor. Will their leader rise to promince, and claim the title of Shogun, or fall into the darkness of history?