50 AD, Turn 0:
Nothin'
IBT:
Incan troop movements around Vilcas
Mongol settler pair move south of Tula
70 AD, Turn 1:
Defeat an Incan archer and sword
There's one Incan sword adjacent to vilcas, defended by 4 units and a defensive bombard
sci to 50%, Monarchy due in 1, 209g, +10gpt
IBT:
Incan sword at vilcas suicides
Wandering Incan spear enters tztztz's BFC
2 mongol archers appear 2N of vilcas
mongol settler pair move out of our sight on the gold hill S of tula
Finish Monarchy, start research on Construction, due in 17 turns
90 AD, Turn 2:
Defeat Incan spear at tz, injuring our sword
Defeat a redlined archer and sword with elite horses, with no leaders
Move 2 horses toward barb camp/mongol settler pair
Revolt and fix happiness. Tlate is size 6 and will starve to size 5 during anarchy (5 turn anarchy, Construction due in 42 turns).
IBT:
Incan galley appears near Tlate.
Incans found Vitcos on the tiny iron island near the large island to the north.
Mongols found Hovd, near Tula on the southern tip of our island, discpersing the barb camp in the process.
110 AD, Turn 3:
SoD reforms at Vilcas, 1 Archer, 2 cats, 5 horses, 1 spear, 1 sword
Move 2 horses adjacent to hovd
SHuffle units around our core
IBT:
Incan galley keeps moving.
A mongol spear appears near Vilcas, 2 mongol archers move adjacent to Vilcas
130 AD, Turn 4:
Bombard the archers, 1 hit/1miss. I don't attack them. Our top defender (elite spear) has >90% of victory
Sword and spear join stack at vilcas
Hovd is +1fpt, so I attack. First vHorse gets redlined but defeats mongol spear, then promotes to elite. Second vHorse attacks and loses.
IBT:
Incan galley is NW of teno now.
Incan chasqui scout appears in mountains north of vilcas
Mongol settler pair lands near vilcas.
Another mongol spear appears via land
150 AD, Turn 5:
Troop movements around vilcas.
cats both score hits this round
Send a stack of 2 vSpear, 2 eHorses, and e*Archer towards mongol settler pair.
IBT:
Incans move stack of 6 units and a spear toward vilcas
Incans move second smaller stack of 2 swords
Incans found Andahuaylas on rubble north of Vilcas
Mongol movements, no new units from them
170 AD, Turn 6:
Last turn of anarchy
Defeat mongol spear guarding settler (gain 2 slaves) w/eHorse, no leader
Defeat 2 mongol archers, both were 2/3
Defeat Incan chasqui
IBT:
Incan vsword attacks vspear (fortified on incense hill near vilcas, protecting slaves), and wins
2 more incan swords attack our vsword, both lose. sword promotes to elite
Incan pest-galley is now near texcoco
190 AD, Turn 7:
Azteca is now a Monarchy!
Construction is due in 10@80%sci. 219g, -9gpt
Cats work to redline mongol spear. vHorse takes it out
vHorse defeats 2/3 spear healing outside of Vilcas
IBT:
Incan movements around Vilcas.
Currently 3 sword, 2 spear, 1 archer, 1 settler adjacent to vilcas
Incan galley at Tlax
210 AD, Turn 8:
Cats both miss at vilcas. Incan units are all on mountains so I wait
2 units @ Hovd to attack next turn
IBT:
2 swords sacrifice themselves on spears fortified on a mountain outside of vilcas
Incan galley is back to Texcoco
Mongol galley that dropped off units for Hovd, continued north and is near new osaka too (empty?)
230 AD, turn 9:
I scramble some units in ex-Japan to deal with potential landings
At Vilcas: cats go 1 and 1, injuring a spear. I defeat an Incan spear, sword and chasqui, losing an eHorse to an rArcher, and win an elite victory with no leader.
At Hovd: lose a sword to a spear, and a horse retreats to a second spear
IBT:
Defeat another sword at Vilcas
See some archers heading to Vilcas from Mongol core (sighted by curragh)
Mongols land a horse at Kyoto
250 AD, Turn 10:
Collect 2 more slaves at Vilcas
Defeat 2/3 incan archer at vilcas
Mongol horse at Kyoto stands up against our sword, but falls to a spear (yikes)
Notes:
We were low on defense in Japan, but it was fairly easy to deal with the one landing we had. The mongols founded Hovd and I had trouble destroying it, at this point it might be worth waiting until it's size 2.
Fighting at Vilcas has been steady, but not too heavy. With a rax there, we should be able to muster enough healthy units on the same turn to push onward.
There are some units with movement at Vilcas.