Leader - Thyrrenus
UA - League of Twelve People
International Trade Routes provide Great Artist points, while Internal ones provide Great Merchant Points, Food, Production and other yields ( // ) like if sent to an allied City State.
Improving a strategic or luxury Resource for the first time gives the nearby City a weaker Palace. No Unhappiness from Isolation.
Spoiler UA Details :
UU - Zilath (Great Merchant)
In addition, when adjacent to an owned City other than the Capital, the Zilath can be expended to perform a domestic Trade Mission that generates less Gold (1/2) and some Culture (1/10 of foreign Trade Mission Gold), but improves a strategic or luxury Resource within the working radius of the nearest City, claiming also the tile if not owned.
When constructing a Town receive a copy of the Bucchero luxury Resource.
Spoiler Bucchero resource :
UB - Epineion (Lighthouse)
+1 Gold, +25% range to Land and Sea Trade Routes.
+1 Great Merchant point.
When constructed in the Capital: +1 Trade Route slot and a free Cargo Ship.
When constructed in other Coastal Cities: the Epineion provides a free Trade Hub in the nearest inland City within 10 tiles (if not already existent) creating a unique coastal-inland city pair, whereby each City shares any building constructed in the other City except mutually exclusive buildings, Guilds, National and World Wonders. Internal Trade Routes between paired Cities yield additional +4 Border Growth in them.
+1 Food and +1 Gold from Coast and Ocean tiles.
Internal Trade Routes from this City generate +4 Food.
Increases Military Unit Supply Cap by 1.
Forms a City Connection with other Cities via water if they also have Epineia.
Can only be constructed in a Coastal City.
Spoiler Trade Hub in paired inland City :
More Unique Components
UI - Hypogeum
Unlocked at Masonry.
May be built anywhere but not on resources and not adjacent to another Necropolis.
+2 Faith, +1 Culture, +1 Golden Age point.
Gains +1 Production for adjacent Bucchero, Stone, Marbles resources.
+1 Faith at Theology.
+1 Culture at Architecture.
+1 Gold at Economics.
+1 Culture, +1 Golden Age point at Archaeology.
+2 Tourism at Radio.
Constructing 3 Hypogea around a City gives a free Necropolis building:
+2 Great Artist points. +1 Faith to Artist Specialists in City.
Receive 5 Culture when an owned Unit is killed in battle.
In the Capital: Contains 3 slots for a Great Work of Art or an Artifact, of which one is already filled (Tomb of the Leopards). Theming bonus: +3 Culture, +3 Faith, +3 Golden Age points.
In other Cities: Contains 2 slots for a Great Work of Art or an Artifact. Theming bonus: +1 Culture, +1 Faith, +1 Golden Age points.
UU2 - Nave (Galley)
Unlocked at Fishing
14 (+2 ), 4 (+1 )
Boarding Party I Promotion
Thyrrenian Piracy Promotion: May plunder foreign Sea Trade Routes even at peace. Gain 33% of the Combat Strength of defeated Enemy Units as Gold and Great Merchant points. Pillaging costs no Movement and gives XP and Great Merchant points.
Pisaeus' Bronze Ram Promotion: +25% Combat Strength toward other Naval Units.
Added 4 GW of Art for the Classical Era:
- TarcisioCM: leader art
- DMS: Hypogeum UI art and model from DMS' Nuraghians
- Sukritact: Nave UU model from MC's Athens
- gwennog: promotion icons art
- Jarcast: the rest