Jarcast's The Navajo for VP

jarcast2

Janitor Raccoon
Joined
Jan 10, 2018
Messages
568
Location
Terra Incognita
The Navajo
NavajoIconWIKI.png

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Leader - Manuelito
Navajo_Leader.png

UA - Hózhóóji
Starts with a slot for a Great Work of Music. Great Musicians cost 25% less and Great Works of Music provide +3 :c5food: Food, +3 :c5faith: Faith, +1 :c5happy: Happiness, +5% Religious Pressure, and +2% Religious resistance in the City.
Land military Units starts with the Ana'í Ndáá' promotion.
Spoiler UA details :
Ana'í Ndáá' promotion
+1 Sight. Unit gains :c5faith: Faith on Kill.
Ignores terrain costs and +25% :c5strength: Combat Strength on Plains and Desert.


UI - Hogan (Village)
Hogan Icon.png

Unlocks at Philosophy.
It may be built in owned lands and not adjacent to another Hogan.
Remove features.
+1 :c5production: Production, +1 :c5culture: Culture, +2 :c5faith:Faith, +10% :c5strength: Defensive bonus.
+1 :c5greatperson: Great Musician points.
Additional +1 :c5food: Food if built on Desert.
+1 :c5culture: Culture, +1 :c5faith:Faith if adjacent to a Holy Site.
The first Hogan built near a City provides 2 Slots of Great Work of Music, that can be themed placing owned GWs.

+1 :c5culture: Culture, +1 :c5faith: Faith at Acoustics.
+1 :c5food: Food at Fertilizer.
+2 :c5production: Production at Industrialization.
+1 :c5science: Science at Biology.
+1 :c5gold: Gold at Corporations.
+2 :tourism: Tourism at Radio.

UU1 - Hataalii (Great Prophet)
icon_hataalii.png

5 :c5moves: moves (+1).
Can construct a Holy Site or spread Religion.
When expended the Hataalii creates a Great Work of Music if a corresponding slot is available.
Holy sites yield +3 :c5food: Food and heal stationing Units by 10 HP and adjacent Units by 5HP.


UU2 - Naabaahii (Cuiraisser)
pgpS9Wg.png

Unlocks at Metallurgy.
350 :c5production: Production (=).
27 :c5strength: (=), 24 :c5rangedstrength: (+2)
6 :c5moves: moves (+1)
Only Defensive
Can Move After Attacking
No Defensive Bonuses
Naval Inaccuracy
City Attack Penalty
Skirmisher Doctrine
Navajo Raider: No Movement Cost to Pillage. +5 XP from Pillaging. Unit provides :c5food: Food, :c5production: Production and :c5culture: Culture when Pillaging Tiles.

UB - Diyogi At'looh (Workshop)
Diyogi At'looh.png

Unlocks at Civil Service.
385 :c5production: Production (+10%), 220 :c5faith: Faith, +2 :c5gold: Maintenance.
Contains 1 Artist specialist instead of Engineer.
1 slot for Artifact/GWArt.
Artist Specialists in City generate +2 :c5production: Production, :c5gold: Gold, and :c5faith: Faith.
Provides 1 copy of the Diyogi luxury resource.
Nearby Sheep: +2 :c5gold: Gold.
+1 :c5production: Production from Plains and Desert tiles worked by this City.
+1 :c5production: Production, +1 :c5culture: Culture for every 4 :c5citizen: Citizens in the City.
+2 :tourism: Tourism at Radio.

Rest of Workshop stuff.

UR - Diyogi
diyogi.png

The copy is placed under the City; any existent resource on City tile is moved to a free empty tile nearby.
+1 :c5culture: Culture.
Monopoly Bonus: +5% :c5gold: Gold, +5% :c5culture: Culture in all owned Cities.
Monopoly unlocks Giorgio Armeier corporation.

Jar_MapNavajo.png

Credits:
  • senshidenshi/GPuzzle: civilization icon
  • DJSHenninger: native prophet model
  • grant: leader art, hogan UI model & art
  • AsterixRage: promotion icons art.
  • Jarcast: design, code, remaining art.
 
Last edited:
Download is online. ⬆️
 
I tried it and it works perfectly so far.
The only issue is the music.
When "entering the world" the civ music will not start but instead will keep looping the menu music, until I meet a civ and its theme will play instead.
Other then that it's a fun civ.
 
Little update.
Forgot to add IsMounted=1 to Naabaahii.
 
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