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Jesuit Missionaries won't convert Native Villages

Discussion in 'Civ4Col - Bug Reports' started by BCMac, Aug 23, 2010.

  1. BCMac

    BCMac Chieftain

    Joined:
    Jun 6, 2009
    Messages:
    13
    Location:
    Coquitlam BC Canada
    Playing single player, Pilgrim Level
    as England, Washington
    New World, Huge map everything else Default.

    Had no problems in first game when I got Jesuits from the Dock.

    This game I got 3 Jesuits with T. Hooker in 1606.
    Was unable to convert a Sioux village so then moved Jesuit to a Tupi village and again couldn't do it.
    Conversion wasn't available as a command in either instance.

    Is there a keystroke to convert if it doesn't show on the command menu?

    Bringing Jesuit back to one of my Towns and changing specialty then back to missionary would just give me a normal (no 50% bonus) so seems to defeat the purpose of choosing T. Hooker when offered to an English player.

    Any help would be appreciated as until I solve this problem I won't be continuing the Game as I might have to start over before choosing T.Hooker and reject him before continuing.

    Thanks
     
  2. dalgo

    dalgo Chieftain

    Joined:
    Feb 23, 2002
    Messages:
    1,425
    Gender:
    Male
    Location:
    Auckland, New Zealand
    If he is a colonist and not a missionary he cannot convert a village, so you do need to make sure he is a missionary. It is the same as taking tools off a hardy pioneer. He then becomes a colonist and can no longer build roads etc even though he is still a hardy pioneer.
     
  3. BCMac

    BCMac Chieftain

    Joined:
    Jun 6, 2009
    Messages:
    13
    Location:
    Coquitlam BC Canada
    So when the Jesuits are "plunked" in my city, I should verify that hey Missionaries?
     
  4. dalgo

    dalgo Chieftain

    Joined:
    Feb 23, 2002
    Messages:
    1,425
    Gender:
    Male
    Location:
    Auckland, New Zealand
    No you shouldn't need to check them when they first appear.

    I regularly accept Thomas Hooker as soon as he is available because I can't purchase Jesuit Missionaries in Europe and to get 3 at once for free early in the game is a real bonus, and I have never had any problem with them.

    I checked back on my last game and when they appeared in New Amsterdam they were all bona fide missionaries. ie their description was unit - 'Jesuit Missionary', profession - 'Missionary'. I sent them out immediately and they all successfully created missions in native villages.

    If you allow a missionary to enter a colony however, even briefly, his profession can change to colonist and then he can no longer establish a mission. It is easy enough to change the profession back to missionary though and they still function as experts so you are not losing 50%.
     
  5. BCMac

    BCMac Chieftain

    Joined:
    Jun 6, 2009
    Messages:
    13
    Location:
    Coquitlam BC Canada
    Tanks a ton.
    Now I'll reap the benefits frequent saves and indicating awarded Leaders or other noteworthy events in the save name.

    Namaste
     

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