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JFD and Janboruta's Civilisations

Discussion in 'Civ5 - New Civilizations' started by JFD, Sep 2, 2012.

  1. regalman

    regalman Reckless Dolphin

    Joined:
    Jul 31, 2013
    Messages:
    940
    Location:
    Toronto, Ontario, United States
    agree with JFD, flowers don't embody imperial might
     
  2. Chrisbburn

    Chrisbburn Chieftain

    Joined:
    Aug 9, 2013
    Messages:
    81
    Any news on fixing the Stalin Barbs problem?
     
  3. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
  4. Chrisbburn

    Chrisbburn Chieftain

    Joined:
    Aug 9, 2013
    Messages:
    81
    My bad. Thought from a few pages back you were aware.

    I am getting attrition damage on Barbs even if not Stalin so long as he is in the game. I will test with him alone to see if I can reproduced the effect.
     
  5. hokath

    hokath King

    Joined:
    Oct 3, 2013
    Messages:
    942
    Location:
    London
    Using the Ottomans UA change (most recent link from OP), and the effect doesn't seem to be working. The text change is in place, in the civopedia and elsewhere, but I wasn't seeing any of the effects.
    Could it be incompatible with something?
     
  6. Zantonius Hamm

    Zantonius Hamm Gay anime communist

    Joined:
    May 10, 2014
    Messages:
    1,311
    Gender:
    Female
    Location:
    Bergen, Norway
    When I play Norway on Huge Earth, YnAEMP, I start south of Scandinavia. Tried it out several times too, I always spawn the same place.
     
  7. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    Okay, I'll look into it today.

    You're right (I had the X and Y co-ordinates around the wrong way). Will be updated soon.
     
  8. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    Norway updated:

    • The coastal tiles revealed by the UA are now set to be within a range of the player's starting location, instead of being all coastal tiles on the map
    • Fixed an issue where the Stave Church was not correctly giving its bonus
    • Fixed the incorrect values for the Huge Earth YnAEMP TSL

    Spoiler :

    The Kingdom of Norway - Haakon Haakonsson
    The Kingdom of Denmark - Harald Bluetooth
    Credits:

    Janboruta - Artwork (Haakon (including Leaderscene), Map, Longboat Icon, Longboat Unit Flag Icons, City List)
    Firaxis - Stave Church and Birkebeiner Art and Graphics
    Peace Theme - Andreas Waldetoft Wilderness
    War Theme - Geoff Knorr - Viking Fury

    Includes internal support for: Ethnic Units, Gedemon's YnAEMP, Sukritact's Decisions, Tomatekh's Historical Religions.
     
  9. Gyra Solune

    Gyra Solune King

    Joined:
    Jul 1, 2013
    Messages:
    942
    Yeah having sightline over all the coast ever was kind of weird - I figured it would fit better if it only applied for the coast around your starting landmass or something. It'd be a bit useless on Tiny Islands but then I kind of figured everyone seriously thinking of balance is doing Continents or Terra.
     
  10. demondance

    demondance Warlord

    Joined:
    Oct 6, 2012
    Messages:
    166
    Well it seems a weak version of Carthage
     
  11. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
  12. TPangolin

    TPangolin Just the worst person

    Joined:
    May 23, 2013
    Messages:
    4,029
    Location:
    Sydney, Australia
    Does the Borkbanana traits stay on upgrade?
     
  13. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
  14. shaglio

    shaglio The Prince of Dorkness

    Joined:
    Jun 15, 2001
    Messages:
    3,434
    Gender:
    Male
    Location:
    Lawrence, MA, USA
    Yay! After downloading the latest Norway update, my Birkebeiners are properly placed in the tech tree and upgrading to Longbowmen.
     
  15. Chrisbburn

    Chrisbburn Chieftain

    Joined:
    Aug 9, 2013
    Messages:
    81
    Longbowmen?????
     
  16. shaglio

    shaglio The Prince of Dorkness

    Joined:
    Jun 15, 2001
    Messages:
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    Gender:
    Male
    Location:
    Lawrence, MA, USA
    Nope, that was a typo in my haste to post at work without getting caught by my boss. Replace "bow" with "swords."
     
  17. cairnsy44

    cairnsy44 Gooner - first class

    Joined:
    Jan 23, 2006
    Messages:
    619
    Location:
    Vermont
    Are the Picts going to be playable soon? I am intrigued....
    Like the Saladin-led civ...Haven't played it yet, but as usual, your civs are fantastic.
     
  18. WolfKingADAM

    WolfKingADAM Chieftain

    Joined:
    Aug 16, 2013
    Messages:
    6
  19. Opera

    Opera Deity

    Joined:
    Sep 21, 2008
    Messages:
    4,643
    Playing the Papal States, I realized when trying to buy GPs in the Industrial era, that there is two Great Prophets: one that grants a Disciple on appearing and one that doesn't. They're named the same so I had to guess which one to pick. I'm not sure how you could fix this (or if you should).

    Really liked playing as them, too. Well done.
     
  20. zwei833

    zwei833 HRE Mercenary

    Joined:
    Feb 26, 2011
    Messages:
    1,184
    Location:
    Guangzhou
    What about change the Prussian Landwehr from a Rifleman replacement to a Great War Infantry replacement? Being a Rifleman replacement is ok, but there are too many Rifleman-replace units in your mods now such as Imperial Guard, Redcoat, Jaeger, Opolcheniye, etc.

    And what about change the Neapolonic Empire UU Chevau-léger to Curiassier which is more famous and more suitable for a cavalry replacement.

    The Civ colour and icon of The Archduchy of Austria in the Revised Civilisations mod is very cool! Why don't you use it in your The Kingdom of Hungary mod?

    P.S. What UU, UB, UA you will give to the HRE civ?
     

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