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JFD and Janboruta's Civilisations

Discussion in 'Civ5 - New Civilizations' started by JFD, Sep 2, 2012.

  1. JFD

    JFD Kathigitarkh

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    That's why you're in the Special Thanks for Constantine :) I found yours to be much more organized, and it included all the stuff from the CP.

    I... erhm... yes... :p
     
  2. LeeS

    LeeS Imperator

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    We are driven to insanity because of all the Firaxis-nopes.

    1. Mod-Maker: I would like to easily be able to determine which unit killed which other unit.
      Firaxis-code: Nope!
    2. Mod-Maker: I would like to dynamically add Tourism so that I can...
      Firaxis-code: Nope! Nope! Nope!
    3. Mod-Maker: I can see a method to Get how much X-Stuff a player has, but there isn't one to Set or Change the same thing.
      Firaxis-code: Huh? I don't see the problem here.
    4. Mod-Maker: I would like to be able to add a civilization part-way through the game as a revolutionary or civil-war-type spin-off of the original Major Civilization, given that certain conditions are met
      Firaxis-code: Your code has to be in the English language as used in Maryland, USA. Something was lost in translation there, it would seem. It sounded like you wanted to add a player mid-game.
    5. Mod-Maker: What's the difference between all this "IsHas" and "Has", and is the difference significant, and how can I know when one is used as opposed to the other?
      Firaxis-code: "IsHas" is "IsHas", "Has" is "Has", but there's really no difference. Whoever coded me just got tired of typing "Is". And so far as how you can know when one is used instead of the other, it's just an existential sort of a thing, ya know, like, 'rock on, dude!'
     
  3. senshidenshi

    senshidenshi Switched the Red and Blue channels

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    You can be drawn and driven! They're not mutually exclusive!
     
  4. Revolutionist_8

    Revolutionist_8 Prince

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    Hahaha, had a good laugh at those points :lol:

    Point 4. would be so awesome... whyyy :(
     
  5. poom3619

    poom3619 Ping Pang Poom!

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    /r/civ battle royale
    Okay, so after reinstall the game. I found out it is music called "1936"

    Composed by Andres Walde-something for Heart of Iron III
     
  6. turingmachine

    turingmachine Emperor

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    Thanks for the releases!
     
  7. JFD

    JFD Kathigitarkh

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    Thank you! I really appreciate it :) I wonder why that track specifically has been removed from YouTube...
     
  8. JFD

    JFD Kathigitarkh

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    Spoiler :


    [FONT=""Garamond"]Clemenceau (France)
    Spoiler :
    Download | Subscribe
    Requires the Community Patch

    [/FONT]


    A bit miffed about the fact that I had to simplify the Renault. Originally, it's cheapness came from "When constructed, 50% of the Production used is carried over to the next Renault," but it inexplicably doesn't work. So sorry if it seems uncreative! If I come up with something alternative here, I'll add it in an update. Might ask Gazebo about it in the meantime (one of the benefits of depending on the CP).
     
  9. DJSHenninger

    DJSHenninger Megas Basileus

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    And the Golden Age continues!

    Loving those icons there, great work Jan! :)
     
  10. senshidenshi

    senshidenshi Switched the Red and Blue channels

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    Niice! Like these guys a lot! Goo goo g'joob indeed!
     
  11. SamuraiOutcast

    SamuraiOutcast Grand Duke

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    The art for France is extraordinary! :D

    UA seems great for higher difficulties without being OP.
     
  12. Alga2

    Alga2 Lurker

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    Great! Finally a mod that doesn't replace Napoleons England! 11/10 :p
     
  13. Firebug

    Firebug Not-so Great Engineer

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    WW1 France! awesome work, once more.
    This Civ golden age is making me feel like a slacker.
     
  14. TranquilSilence

    TranquilSilence Grumpy Snufkin

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    *Good to see ol' Companion Tank again*

    Thanks for the release JFD, I've got to say I'm really liking Clemenceau's colour scheme especially. Probably my favourite of the announced WW1 schemes, alongside Carol's Romania.

    Looking forward to Teddy and VE3!
     
  15. Tarmont

    Tarmont Empress

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    this one I like

    *furiously downloads the CP*

    *grumbles something about it*



    ~~~~

    btw wasn't the "Production automatically contributes towards buildings" bit a prompt by Natan (Rather than uighur) for a design challenge?
     
  16. Typhlomence

    Typhlomence Magical Tomomo

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    Finally, we get to use the legendary Renault, and another civ with an aircraft UU to boot! Definitely one I'll be playing with sometime. :)

    Since it looks like I'm going to be using the CP a lot now, though, I guess I'd better get used to doing the unique diplomacy lines for responses added in that, too...
     
  17. GPuzzle

    GPuzzle Available in wax cylinder!

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    Prompt by Natan, won by Uighur_Caesar with a WW1 France. It's now "while at peace" rather than "while at war", but either way the design comes from there.
     
  18. TPangolin

    TPangolin Just the worst person

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    Lincoln has something similar. Also, maybe I've been around the internet for too long, I reaallly think the Community Patch abbreviation should be used rather sparingly because it sounds really disconcerting in this context.
     
  19. LeeS

    LeeS Imperator

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    Was it a city-qeue manipulation issue, or a data-persistance issue, do you think? I'm manipulating city-production qeues for both units and buildings in Era Buildings and so far haven't had trouble doing so. But I in essence had to 'brute-force' the qeue information because if you are not actually in City-View some of the pre-provided methods from firaxis for "NetSendMessage" or whatever it is don't work because there is no active city data for the rest of the game-core to grab onto. Hate to see you abandon an interesting idea.
     
  20. Tarmont

    Tarmont Empress

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    That's not what I meant, JFD is crediting Uighur because he saw that mechanic in his WW1 french design, but that mechanic was actually thought by Natan, so the credit is going to the wrong person.

    I'm doing it on purpose at this point tbh
     

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