Greetings lads. In this imperial speech I wanted to talk a bit about my modding plans now that we have reached the 100 Civ mark.
First, with regards to civs, 100 is no longer the end, although that has been true for some time. Civ VI has proven not to have killed modding for Civ V and indeed not to have even scratched it; the vigour of V remains as active as ever, albeit largely behind the scenes in the annals of Discord. New lads keep cropping up and the empire hardly has enough space for all the embassies! So the original plan to stop at 100 has long been replaced for a plan of stop until the empire collapses. In more specific terms, this means the empire will continue to make new civs until such a time that it doesn’t, including those like Han and Genoa that have long been foretold, and those like Toulouse that have become recent inspirations. That said, it will be some time before I get back into making new civs, as I must focus on bringing older ones up to my current standard.
As for Civ VI, I have essentially no interest presently in updating my old Civs nor in making/finishing those new ones I had planned like Lithuania – and certainly not less substantive civs like Bhutan. My attitude toward civ-making in Civ VI remains the same; it's tedious, creatively and communally ungratifying, and would be for a game that I consider personally inferior. This might change according to sudden whims but otherwise I’ll wait until the third XP to reassess my judgement of the game and whether I consider it worth my time and efforts.
Onto community things. I will ofc continue to promote and publish the Ladgazine, as it is my most cherished contribution; it seems to have had a marked success at bringing the creativity of the community together that previous efforts hadn’t, and I absolutely adore all your lads’ contributions – I only wish there was more. I hope to contribute more writing myself in the vein of my nationalism article last in the upcoming issues, and especially in the lead-up to the one year anniversary and the start of volume 2. Although the response to my recent works has been uncertain and rather disappointing except from a few expected lads, it keeps my knowledge and theorization up-to-date. So whether you like these kinds of articles or not, I'll likely keep writing them; though I will also contribute to other kinds of articles where I please. And ofc, I will strive to continue oversee the CDC as well, as it provides content for the Ladgazine and useful ideas for researching potential future Civs.
And finally, onto my present plans. Right now, I have two goals. First, to focus on my gameplay mods for Civ V. I'm positively overflowing with ideas I want to work on, especially with regards to government and religion mods, but also in bringing back some of those components from JFDLC. The new approach to gameplay modding has been supremely liberating, and although it has come at the cost of some content and grand vision-making, I hope at least some of you are also benefiting from it – though I know old habits die hard. For Civ VI gameplay mods, I have less animosity than toward Civs, but still struggle to overcome obstacles inherent to that game. So I don’t intend to wait until XP3 to continue working on RwF (including the new Ideologies component as well as bringing over First Ministers and Empowerments), but I need some time to figure the best way forward. And the second thing I want to focus on is helping out with [REDACTED], and since I'm not sure how much I can talk about that, I suppose I'll have to leave it at that.
So lads those are my current plans. Please afford me all due respect and don't bother me with anything contrary or that would get in the way of what I’ve outlined, not least because I’ll just ignore you and you’ll be wasting your time. Tah lads.