Discussion in 'Civ5 - New Civilizations' started by JFD, Sep 2, 2012.
67 + 33 = 100
What reply are you looking for that you keep on coming back to this? I can read JFD's description of the civ, but when it says that a trait gives 100% and it effectively only gives 67% due to probably an overlooked standard negative promotion (so 100% MINUS 33%...) then the two are not in line...
Hello there, quick question because the overhauls: Are alle the mod-supports like Events & Decision than taken out of your Civilizations?
But thank you for still bringing so many new Civs!
Yes, or at least planned to be.
The bonus is 100%. The effective bonus is 67%. If the bonus were stated as 67%, that would then read as effectively 34%, and so forth. It's not overlooked.
Okay, thanks for clearing this!
Got a CTD during the AI's Kongo (Afonso I) turn; believe around turn 23... posting the logs here
Using CP v89, CD v17, EE v7, ML v155, HR v45 and your latest RtP mods
I can't help with CTDs if you're using the CP, esp. since the latest version is getting quite a few reports with them - recommend reverting to v88 or disabling until its fixed. I might advise against CulDiv until its update though.
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