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JFD's Content and Gameplay Mods

Discussion in 'Civ5 - Mod Components' started by JFD, May 7, 2019.

  1. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,130
    Location:
    The Kingdom of New Zealand


    Welcome to the CivFanatics Imperial Embassy!



    Here, you will find links to keep up-to-date with my Content and Gameplay mods.
    These can be downloaded on Steam Workshop or directly through my Google Drive.

    For a list of my currently released Gameplay mods, see the JFDModding Wiki.

    Information

    Direct Installation
    • Download from Google Drive.
    • Unzip the contents of this into My Games\Sid Meier's Civilization V\MODS
    • Enable in Mods and click Next.

    Troubleshooting

    If you encounter issues, it is important that you communicate this clearly so that someone can help you. You will need the following things:
    1. Mod Version.
    2. Mod List (other mods you have active).
    3. Database and/or Lua log files. See here for instructions.

    User Settings

    Some features can be disabled using the included JFD_UserSettings.sql file. This is located at Documents\My Games\Sid Meier's Civilization 5\MODS\{Mod Name}

    Credits
    • Janboruta: Artwork (Various)
    • Leugi: Artwork (Various), Graphics (Various)
    • Sukritact: Artwork (Various), Graphics (Various)
    See the included Credits.txt file for a full list of credits.
     
    Last edited: May 18, 2019
    Soupy Delicious, ofmiciv5 and SLGray like this.
  2. ofmiciv5

    ofmiciv5 Warlord

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    oddly enough i did manage to dl (may 3) the latest jfdlc (jan 21, 2019 version) before you took it down. it was very promising but toned version (total overhaul on codes etc) down compared to pre-latest jfdlc (dec 2017). i really hope you can get to finish that project. but i think this is a new approach of slowly breaking jfdlc features into modules.
     
  3. Jiska

    Jiska Warlord

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    Hey JFD! I'm glad you took the time to release your latest imperial speech somewhere. Best of luck in the future, hope to one day see Prosperity, Piety, and Sovereignty again, among others.
     
    Last edited: May 11, 2019
  4. SLGray

    SLGray King

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    Checkout his Twitter account. There has been more releases.
     
  5. SLGray

    SLGray King

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    I like the idea of the content: processes expanded mod.
     
    Last edited: May 25, 2019
  6. Biobob

    Biobob Chieftain

    Joined:
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    I am quite confused; I wanted to update all of your amazing mods, but it seems JFDLC is not compatible with the standalone modules? Or am I doing something wrong?
    What are the things to install if I wanted the "perfect JFD package" as of right now?
     
  7. SLGray

    SLGray King

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    Some of the standalone mods are features from JFDLC.
     
  8. Evil Amelia

    Evil Amelia Chieftain

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    I hope I'm not missing something but are colonies still a supported feature in these mods? I haven't got to play in awhile. I ask because I found some potential colony names for the Inca. Nina Chumpi and Hawa Chumpi. Source is this. AFAIK, it's generally considered not to have happened but isn't considered far-fetched pseudo-history.
     
  9. JNZS13

    JNZS13 Warlord

    Joined:
    May 13, 2014
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    I did not get the virtue points to maintain Theocracy. That became Anarchy. After the anarchy ended, I couldn't choose any other government.
    Is it meant to be like this? Using all your RTP mods an CP.

    Thanks the pack is great.

    EDIT: Resolved when exiting and restarting the game.
     
    Last edited: Jan 8, 2020
  10. JFD

    JFD Kathigitarkh

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    Alt Civ Names hasn't yet been updated to work with the current RTP setup, so I would say it shouldn't be used atm. Will fix up the Ideological Values diplo modifier - funnily enough I was struggling to get it to work at all so I thought I had disabled it entirely :p
     
  11. SLGray

    SLGray King

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    I wanted to say the ones I saw before you made the decision to remove them from public view that they were amazing.
     
  12. Jiska

    Jiska Warlord

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    Looks like they're all still public on the GDrive link in the OP SLGray.
     
    Last edited: Jul 13, 2020
  13. SLGray

    SLGray King

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    Well for people who use the subscribe on Steam, they are not. It is not hard to gain access to them. You just need to follow the instructions from JFD post on Reddit.
     
    Last edited: Jul 23, 2020
  14. Karlos_BR

    Karlos_BR Chieftain

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    I have a couple of questions:

    1)Just to be sure, the currently supported gameplay mods by JFD, and crew, are the ones in the Steam Collection(https://steamcommunity.com/sharedfiles/filedetails/?id=1840389923). The rest of the JFDLC and other components on Google Drive like "Great Relics", "Great Works of Film", "Cultural Diversity", "Events Compendium" have been discontinued(or are outdated), right?

    2)I noticed that some of JFD's Civilizations have been reworked recently, while others were last updated in 2014 or 2015. I assume that the older ones won't work well with the most recent gameplay mods... My question is: From which point on I can consider a Civilization Mod to be "up to standard" and "safe" to use with the current mods? Is there a practical way to tell the updated mods apart from the outdated ones?

    3)Final question, I also noticed that the support for other mods like "Civ IV Leader Traits in Civ V" and "Events and Decisions" have been discontinued, while "Enlightment Era" and "More Luxuries and Pantheons" seems to be still supported with the newer Civilizations. Besides the Community Patch, what other major mods I can reliably use alongside JFD's civs and gameplay mods?

    Thanks in advance.
     
  15. JFD

    JFD Kathigitarkh

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    1) Not discontinued just haven't yet been adapted to the new Rise to Power collection, which is the currently most up to date. They're outdated in so far as I havent updated them in a while, and some may not work with RTP, but they still work on their own. CulDiv is completely fine and works as normal. EC is the only one there thats outdated. Pretty sure I re-released Films for RtP tho. I still mean to keep on with RTP and hope to pick it back up again in Jan. My time is split between a lot of different projects as well as normal disinterest and IRL pressures, and so long periods of inactivity are the norm now and not indicative of discontinuation tbh.
    2) Check the preview template on the Steam Workshop. All that use Dawn of Mans as the image are very outdated whereas those that use the styalized template are more up-to-date and are safest to use. But all are functional and shouldn't interact with any of the gameplay mods badly.
    3) You can use E&D, I don't support it on a per-civ basis because I want to make Decisions and Events that are culture (from CulDiv) exclusive - since that's far easier than doing it per civ (over 200 unique decisions got way too exhausting :p). EE is still supported yeah, More Luxes has never needed special support so far as I know. You'll probably just have to experiement with what mods you can use, but there are no known incompatibilities because Enhanced User Interface, and just because a civ might lack explicit mod support doesn't mean it needed it and doesn't mean that civ will be incompatible - most mod support is flavour and the only actual essential supports are made for CulDiv and EE.
     
  16. Karlos_BR

    Karlos_BR Chieftain

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    I assumed that the Great Works of Films was outdated because it requires the Conflict Resolution Patch, which is no longer on Steam.

    Anyway, thanks for the quick response. Keep up the great work and take whatever time you need.
     

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