June 13th update changes

evirus

Warlord
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May 31, 2005
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ala http://forums.2kgames.com/showthread.php?108725-CivWorld-Gameplay-changes-June-13-2011
CivWorld Gameplay changes: June 13, 2011
Hello CivWorld Beta Players!

The latest Beta version of CivWorld is going live today! Along with bug fixes and stability improvements, the new build also includes the following:

-New Friends Screen.
-Allow Call to Arms and Secret Weapon during battle ramp-up phase.
-Instead of a 2 minute lockout for culture puzzle, you can now get 10 extra swaps for a CivBuck.
-Golden Age payout capped at 10,000 gold.
-Voyage of Discovery bonus capped at 5000 science.
-Minimum of 2 Great People required for mini-wonders.
-Overall gold amount capped at 200,000,000. We should not wrap around to negative numbers any more.
-Current CivBuck amount and daily CivBuck limit numbers are swapped when displayed in the UI.
-Masonry tech required for Closed Borders.
-Closed Borders cause -25% to trade.
-Maximum number of civs increased from 10 to 15.

not listed but i noticed that the position of other players in the science maze is faded so that you can actually see the borders clearly.
 
They nerved the wonder events so hard that almost nobody builds them anymore.
Not to mention the insane amount of gold a great person costs.

A lot needs to be improved or changed to keep people playing CivWorld.
 
the wonders should say what they do underneath them, instead of making you look them up if you forget. i liked that feature. oh, and the culture medal still gets randomly assigned.
also, somewhat unrelated but just as important, there's a guy in game 208 who's using a bug to get a bunch of techs and great people.
 
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