evirus
Warlord
- Joined
- May 31, 2005
- Messages
- 228
ala http://forums.2kgames.com/showthread.php?108725-CivWorld-Gameplay-changes-June-13-2011
not listed but i noticed that the position of other players in the science maze is faded so that you can actually see the borders clearly.
CivWorld Gameplay changes: June 13, 2011
Hello CivWorld Beta Players!
The latest Beta version of CivWorld is going live today! Along with bug fixes and stability improvements, the new build also includes the following:
-New Friends Screen.
-Allow Call to Arms and Secret Weapon during battle ramp-up phase.
-Instead of a 2 minute lockout for culture puzzle, you can now get 10 extra swaps for a CivBuck.
-Golden Age payout capped at 10,000 gold.
-Voyage of Discovery bonus capped at 5000 science.
-Minimum of 2 Great People required for mini-wonders.
-Overall gold amount capped at 200,000,000. We should not wrap around to negative numbers any more.
-Current CivBuck amount and daily CivBuck limit numbers are swapped when displayed in the UI.
-Masonry tech required for Closed Borders.
-Closed Borders cause -25% to trade.
-Maximum number of civs increased from 10 to 15.
not listed but i noticed that the position of other players in the science maze is faded so that you can actually see the borders clearly.