dguichar
Warlord
...maybe won't ever get their answers.
Or at least, that's what've been thinking.
Hi, there! Just returning to the forums, even getting the "why are you still here?" trophy.
Going back on track, here they are.
Will partial payment constitute an exploit? Maybe, but leaving traces for units watching... how can that be an exploit? It's just information provided but those units and they should be available on screen (just like new city-states). It's transferring from city to city directly so different to transferring from a list? I don't understand why make this difference in game.
Thank you for reading!
Or at least, that's what've been thinking.
Hi, there! Just returning to the forums, even getting the "why are you still here?" trophy.

Going back on track, here they are.
- Full payment to complete a building that's already been in the works. Sure, Alpha Centauri got you to pick a calculator and pay just the amount required to finish, not the whole price. Why Civ 6 went to this full payment thing? Is there any mod to change that? Maybe there is... just haven't found it
- Units can see the movement of all other civilization units that are close to them... but me, the player, can only look at it if the screen is right there. Is there a mod who'll show the traces of the other civilization units that have moved and there's one from my civilization close enough? There's no need to have a unit close to a new emerging city state (from a barbarian camp) for getting the envoy. The barbarians already knew your civilization and becoming a city state changes nothing. This is really fine... maybe it's not possible to get the traces and that's why screen has to be fixed over the other civilization units that's moving.
- Finally, the one that irritates me the most. It's so easy to change the city for a trader, a great person or a hero, click on the destination city (with the transfer button) and that's it. For governors... going through the list of cities it's just annoyingly slow and cumbersome. I'd love to just do the same that with a governors, click on destination city.
Will partial payment constitute an exploit? Maybe, but leaving traces for units watching... how can that be an exploit? It's just information provided but those units and they should be available on screen (just like new city-states). It's transferring from city to city directly so different to transferring from a list? I don't understand why make this difference in game.
Thank you for reading!
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