WabeWalker
Chieftain
- Joined
- Aug 3, 2007
- Messages
- 24
Woot! Woot!
The previous version of Civilization that I owned was the original DOS version - Johnny Wilson, then editor-in-chief at Computer Gaming World, was so enthusiastic about Civilization that it was virtually impossible, if you were a subscriber of his magazine, to ignore Sid's landmark title.
Computer Gaming World eventually published a handy little strategy guide in one of its issues.
Here's what you had to do, they said, in order to succeed at the higher levels of play. Start generating cities, they said, and don't stop generating cities until you've run out of space. Locate a choke point then build up a massive army on that spot so that other civilizations can't get into your territory. Also, make sure you get The Pyramids. If you get The Pyramids, they said, then it's almost impossible to lose the game.
Well I've just finished playing my first game of Civ4 and what a nasty little surpise it was to discover that my old strategy from about twenty years ago no longer works.
Almost immediately I had eight cities in place. Eight gorgeous little cities. Except I was spending so much money on upkeep, or on maintenance as its called, that my science rate had dropped to zero. And suddenly all my people were going on strike since I couldn't afford to pay them! And soon enough the computer opponents had all decided that I was so far down the tech tree that, what the hell, they might as well all invade at the exact same time, and then fight one another over the scraps of my once glorious empire.
This, I kid you not, was like a splash of cold water on the face. The grin vanished from my face like breath off a razor blade.
It was like being hit on the head with a hammer. I was so dissapointed! My old strategy had gone bust!
All right. I get it. I'm going to have to figure out a whole new way to play this game. Woot! Woot! I knew there was a reason (beyond the updated graphics) I had spent sixty dollars on this title!
The previous version of Civilization that I owned was the original DOS version - Johnny Wilson, then editor-in-chief at Computer Gaming World, was so enthusiastic about Civilization that it was virtually impossible, if you were a subscriber of his magazine, to ignore Sid's landmark title.
Computer Gaming World eventually published a handy little strategy guide in one of its issues.
Here's what you had to do, they said, in order to succeed at the higher levels of play. Start generating cities, they said, and don't stop generating cities until you've run out of space. Locate a choke point then build up a massive army on that spot so that other civilizations can't get into your territory. Also, make sure you get The Pyramids. If you get The Pyramids, they said, then it's almost impossible to lose the game.
Well I've just finished playing my first game of Civ4 and what a nasty little surpise it was to discover that my old strategy from about twenty years ago no longer works.
Almost immediately I had eight cities in place. Eight gorgeous little cities. Except I was spending so much money on upkeep, or on maintenance as its called, that my science rate had dropped to zero. And suddenly all my people were going on strike since I couldn't afford to pay them! And soon enough the computer opponents had all decided that I was so far down the tech tree that, what the hell, they might as well all invade at the exact same time, and then fight one another over the scraps of my once glorious empire.
This, I kid you not, was like a splash of cold water on the face. The grin vanished from my face like breath off a razor blade.
It was like being hit on the head with a hammer. I was so dissapointed! My old strategy had gone bust!
All right. I get it. I'm going to have to figure out a whole new way to play this game. Woot! Woot! I knew there was a reason (beyond the updated graphics) I had spent sixty dollars on this title!