Just libbed steel, bunch of options

Pengu

Prince
Joined
Apr 9, 2011
Messages
460
Ok, I got a poor start but one thing saved me, GLH. Managed to keep my economy going and REXED to 9 cities. it keepme ahead in the tech race and in the end I could take my time getting economics before lib and still tech chemistry. So at around 1200 AD I libbed steel. No other civ had edu yet. Most other civs have around 6-9 cites besides my neighbour Sully who has 13. The problem is who to target. I am in judaism, same as Sully and my other neighbour Joao. They both love me. My last neighbour Capac is alone in buddism but he still like me. He is dead last in pts. Then beyond them their is the Hindu block with Zara and Cyrus. They are cautious with me and are the most advanced civs behind me. Hammy is also there but he loves me as he is in judaism. I think I could take out anyone with cannons, the question is who. AP is at Capac so it won't play a major part thankfully. Attacking Sully would get rid of the biggest civ, but I don't the consequences. I might bribe Sully in on Zara or Cyrus and then backstab Sully....

Any suggestions?
 

Attachments

You have them early enough that you can take the entire map with cannons and random city takers.



I haven't checked your save yet.
If I have no diplomatic targets (i.e. no warmongers nearby and no annoyed civs or Worst enemies of mulitple civs) then I'll based this attack strategy largely on geography.

Cannon's take time to move around which gives the AI room to prepare/tech, etcs. I prefer an attack that lets me move most of my force in the same direction instead of covering the same ground twice. Often times you've got targets on both sides. I generally attack to the side that gets me to the coast quickest. The back-tracking is less and your flank is now secure so you can empty your city garrisons to speed the attack.


If that doesn't sound like you thing, pick on the guy with the fewest friends first.


Either way, you want to accept capitulation as soon as it is available, Liberate 90% of the captured cities, and immediately reposition and attack another civ. If you do this cannon's will be your last tech you need. The more you keep conquered cities, the slower you go and the more techs the AI can get to counter your cannons.
 
I agree with Manticore, go for somebody close. Cannon armies are slow so you really don't want to be moving them all around the map wasting valuable turns. Unless you feel one of your neighbors is a particularly large threat, go after whichever has the juiciest stuff (shrines, wonders). Cap them as quickly as possible and move on to someone else nearby.
 
Difficulty was emp. Well, I just saw Sury as a too big of a threat with all those cities and even though he put up alot of resistance he had no chance. Just begged from Joao so he would peacevassal to him. Then I just rolled the rest with little problem.
With noone close to rifling it was not much of a challenge.
 
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