TheDuckOfFlanders
the fish collecter
I'm in the making of a colonization scenario spanning the whole world.
In this scenario ,i wan't to make a good navy very important ,in term's of trade.
i would it make it that way so that every ship would actually be a carrier (with an defense of 1) ,carying cannons and saillors (air unit's,with a range of 1 and good attack & defence strentgh) on a sea full of invisible fortresses.In the game ,i wanna create trade goods (spices ,silever,...) by events on a lot of places in the world ,wich would bring in lot's of gold if you would ship it to youre capital.Or if you would plunder it.
questions:
Is there some way that you could move trade goods with carriers?(or even regullar troops)
Can you create "trading centers" in civ ,city's that would give a far better revenue's if you would move trade goods in it?
In this scenario ,i wan't to make a good navy very important ,in term's of trade.
i would it make it that way so that every ship would actually be a carrier (with an defense of 1) ,carying cannons and saillors (air unit's,with a range of 1 and good attack & defence strentgh) on a sea full of invisible fortresses.In the game ,i wanna create trade goods (spices ,silever,...) by events on a lot of places in the world ,wich would bring in lot's of gold if you would ship it to youre capital.Or if you would plunder it.
questions:
Is there some way that you could move trade goods with carriers?(or even regullar troops)
Can you create "trading centers" in civ ,city's that would give a far better revenue's if you would move trade goods in it?