Steps to reproduce:
I'm playing under Wine on GNU/Linux. Tried several different Wine versions, 32-bit and 64-bit, with no difference whatsoever.
I played this game with an edited version of Beyond the Sword/Mods/K-Mod/Assets/xml/Technologies/CIV4TechInfos.xml: replaced the only occurrence of <bMapTrading>1</bMapTrading> with <bMapTrading>0</bMapTrading> to disable map trading. Tried reverting this change, but the units still disappear on the next turn.
Tried moving my military units to tiles adjacent to the Sumerian stack near Amsterdam. The AI attacked and won, after which the entire Sumerian stack disappeared on the next turn.
Checked Sumerian/my power ratio in World Builder: the ratio dropped from 2.2 to 1.5 in one turn even though I researched no new technology, built only 2 axemen and no battle took place.
- Load the attached save with K-Mod v1.46.
- Examine Sumerian military units between Numidian and Amsterdam; between Lagash and Utrecht.
- End turn.
- Notice that 7 Sumerian units have disappeared from the stack that invaded from Numidian (with only 1 Vulture and one Swordsman left); 3 Sumerian units have disappeared near/in Lagash.
I'm playing under Wine on GNU/Linux. Tried several different Wine versions, 32-bit and 64-bit, with no difference whatsoever.
I played this game with an edited version of Beyond the Sword/Mods/K-Mod/Assets/xml/Technologies/CIV4TechInfos.xml: replaced the only occurrence of <bMapTrading>1</bMapTrading> with <bMapTrading>0</bMapTrading> to disable map trading. Tried reverting this change, but the units still disappear on the next turn.
Tried moving my military units to tiles adjacent to the Sumerian stack near Amsterdam. The AI attacked and won, after which the entire Sumerian stack disappeared on the next turn.
Checked Sumerian/my power ratio in World Builder: the ratio dropped from 2.2 to 1.5 in one turn even though I researched no new technology, built only 2 axemen and no battle took place.