Sometimes, stalking people yields awesome results. I randomly had a look at what threads our Fearless Leader had been posting in recently and found this:
http://forums.civfanatics.com/showthread.php?t=217981
Imagine playing on a huge map with 16 civs, but WITHOUT waiting for 5 minutes every time you end a turn. I think the longest I experienced was around 5 seconds. It's awe-some.
I realized that bringing this to FFH will be a lot of work (I understand that a lot of FFH's functionality still resides in Python), but I can't help asking: is there an ETA on that? As in, when can we expect to see these crazy speedups in our favorite mod?
http://forums.civfanatics.com/showthread.php?t=217981
Imagine playing on a huge map with 16 civs, but WITHOUT waiting for 5 minutes every time you end a turn. I think the longest I experienced was around 5 seconds. It's awe-some.
I realized that bringing this to FFH will be a lot of work (I understand that a lot of FFH's functionality still resides in Python), but I can't help asking: is there an ETA on that? As in, when can we expect to see these crazy speedups in our favorite mod?