Preview image: Spoiler : UA (BNW): +1 Gold for each City connected to the Capital. +1 Culture per turn from Cities for each foreign Religion present. UA (G+K): +20% Trade Route income. +2 Culture per turn from Cities for each foreign Religion present. UU: Tarkhan: Earlier but weaker knight. Heals completely upon pillaging a non-road improvement. Receives defensive bonuses. UB: Synagogue: Replaces temple. City gains 1 Citizen upon completion. No maintenance. Get it from the mod browser! Or here. I have also been brainstorming about a potential medieval scenario situated in an area from the Balkans to the Aral Lake. Other big players would be Arabs, Byzantines and Kievan Rus' (mod by Tomatekh). To the east Oghuz Turks (play them and found the Seljuk or Ottoman dynasty) and Pechenegs (roughly where Atilla is in the Fall of Rome scenario). To the west Bulgars (who were displaced by the Khazars and subsequently became a pain for the Byzantines) and Polans (too early for Poland proper). Expect the Nri Kingdom in the future as well. Other civs from my (vanilla only) FTM package will not get a remake, as they are either included in G+K or are already on the todo list of other modders.