Rod
King
This is a work in progress.
I am currently doing the placement and balancing for a King of the Hill Scenario and I would liketo know your opinions and your input. I will work on this scenario only in limited time, as I have currently some stressy work going on either.
However these are the basic outlines (so far)
New Content :
Six new leaders
(see pictures : http://forums.civfanatics.com/showpost.php?p=5987528&postcount=29)
Objective : Victory in 5-10 hours possible, smooth running on weaker machines, Aggressive Wargame
LandSize : Small, Pangaea, fixed map (pre-designed), 21 mana nodes (3 for each civ - in their core territory), fixed balanced resources,
Fixed Assets :
NO City razing, Aggressive AI, All Victories
6 civs, 2 good, 2 neutral, 2 evil
21 Cities - 3 predesigned cities for each civ, 2 cities for Hyborem and 1 Barbarian city for Archeron
No Settlers available
5 different religions, Fixed Starting Civs
Starting Time : Early
Starting Civilizations :
see pictures (http://forums.civfanatics.com/showpost.php?p=5987528&postcount=29)
Good
Bannor (Order)
Elves (Leaves)
Neutral
Dwarves (Runes)
Doviello (Agnostic)
Evil
Amurites (Octopus)
Sheaim (Veil)
I still appreciate any comments, advice, wishes etc.
Please formulate your arguments in an advanced manner (just a little more than just 'I think [this] is bad, good, crappy' , please give arguments for your opinion.
Thank you for any help and advice.
I am currently doing the placement and balancing for a King of the Hill Scenario and I would liketo know your opinions and your input. I will work on this scenario only in limited time, as I have currently some stressy work going on either.
However these are the basic outlines (so far)
New Content :
Six new leaders
(see pictures : http://forums.civfanatics.com/showpost.php?p=5987528&postcount=29)
Objective : Victory in 5-10 hours possible, smooth running on weaker machines, Aggressive Wargame
LandSize : Small, Pangaea, fixed map (pre-designed), 21 mana nodes (3 for each civ - in their core territory), fixed balanced resources,
Fixed Assets :
NO City razing, Aggressive AI, All Victories
6 civs, 2 good, 2 neutral, 2 evil
21 Cities - 3 predesigned cities for each civ, 2 cities for Hyborem and 1 Barbarian city for Archeron
No Settlers available
5 different religions, Fixed Starting Civs
Starting Time : Early
Starting Civilizations :
see pictures (http://forums.civfanatics.com/showpost.php?p=5987528&postcount=29)
Good
Bannor (Order)
Elves (Leaves)
Neutral
Dwarves (Runes)
Doviello (Agnostic)
Evil
Amurites (Octopus)
Sheaim (Veil)
I still appreciate any comments, advice, wishes etc.
Please formulate your arguments in an advanced manner (just a little more than just 'I think [this] is bad, good, crappy' , please give arguments for your opinion.
Thank you for any help and advice.