krille
CivDOS Fanatic
- Joined
- Sep 5, 2005
- Messages
- 337
I was fiddling around just now with CivDOS in a MemoryEditor (was playing around with offsets, mainly changing my Civilization in-game) but I soon managed to mess the game up very bad (the GUI got psychedelic television snow all over, a lot of weird messages got spammed all over, weird terrain features, terrain got visible that should've been, the Shift+56 cheat got enabled (YES, it's true! Shift-56 got enabled at V05), etc), so I quickly terminated the process avoid any permanent harm to the game files.
To my horror I quickly noticed that CivDOS had managed to modify the KING.TXT file the very moment CivDOS turned into madness. I do have a backup of all the original game files, but I'm wondering what possibly could've been changed in KING.TXT and whether reverting it back to the original will cause any side effects (may it cause old savegames to bug out or something)?
What does KING.TXT do?
I doubt it's a "read-only" containing only the obvious text strings, as there would be no reason to have program code changing the file in that case.
To my horror I quickly noticed that CivDOS had managed to modify the KING.TXT file the very moment CivDOS turned into madness. I do have a backup of all the original game files, but I'm wondering what possibly could've been changed in KING.TXT and whether reverting it back to the original will cause any side effects (may it cause old savegames to bug out or something)?
What does KING.TXT do?
I doubt it's a "read-only" containing only the obvious text strings, as there would be no reason to have program code changing the file in that case.