kiwitt
Road to War Modder
I am creating a new thread which will log all errors found by myself and others in Version 0.31 and later and which version they are fixed in. This should help in giving me some visibility of the things people have found in this enhanced version of Road to War. Requests for enhancements or compliments should be placed in the main thread.
http://forums.civfanatics.com/showthread.php?t=306489
Version 0.33 Errata - List of Bugs or Errors found
US B-17 Flying Fortress has Intereception - Fixed in 0.39.x
US B-18 Bolo has Interception - Fixed in 0.39.x
EN Wellington Bomber has Interception - Fixed in 0.39.x
Anti-Air (Radar) - Interception chance is too high - Fixed in 0.39.x
5th PanzerArmee should be (von ARNIM) - Fixed in 0.39.x
Clicking Fighter Bombard causes CTD - Fixed in 0.39.x
Hitler Leaderhead Art files missing - Fixed in 0.33.1
Army Groups do not have Blitz Promotion - Fixed in 0.39.x
Army Groups can not Intercept Aircraft - Fixed in 0.39.x
France can build Allied Army Groups ?!?! - Fixed in 0.39.x
Version 0.32 Errata - List of Bugs or Errors found
Unlimited Pillboxes and Anti-Tank Defences - Fixed in version 0.32.1 by limiting in unitclass file
No Artwork for British and Italian Generals - Fixed in 0.39.x
Anti-Air (Radar) gets no Promotions - Fixed in version 0.32.1 by reducing intereption chance
Problems with new Great Generals - Fixed in version 0.32.1 by using different type of generic generals
Cannot manage Frankfurt on Oder - Fixedby renaming city
Too many initial Generals - Fixed in Version by reducing to only Significant Generals on Map
Tech Development too fast still - Fixed in 0.32.3 by increasing tech cost for technology to produce units
A Division costs the same to maintain as a corps,army etc. - Fixed in 0.32.3 by increasing maintenance costs for larger units
Default difficulty levels too low -
Promotions too late - Fixed in Version 0.32.2 by lowering tech requirements
Minor tweaks to Movement - Fixed in Version 0.32.5
NEW:
Coal Plants now produce Oil
More Rivers and chokepoints/bridgeheads in Russia
Version 0.31 Errata - List of Bugs or Errors found
Some nations units automatically disbanding units - Fixed in version 0.31.1 - by increasing the number of free units
German Units Interface Icons for mixed up - Fixed in version 0.31.1 - by changing unit inteface icons
Panzer Armees have no initial experience from buildings - Fixed in version 0.31.2 - by changing Withdrawal Probability from 95 to 85
Panzer Armees can not have a General added - Fixed in version 0.31.2 - by changing Withdrawal Probability from 95 to 85
Unit Movement too fast - Fixed in version 0.31.1 - by reducing speed of all units significantly
AI moved Pillboxes and Anti-Tank Defences to cities - Fixed version 0.31.1 - by restrict movement of these units.
Technology Development as a Team member is too fast - Fixed in version 0.31.2 - by increasing Team Tech Costs
Too many British forces produced in Middle East - Fixed in version 0.31.1
Not enough rivers on map (1 movement point to cross) - Fixed in version 0.31.9
- The Don River to be added near Stalingrad - Fixed version 0.31.9
- More Rivers around Moscow to be added - Fixed in version 0.31.9
Miklas was head of state and Schnussnigg was Chancellor - Fixed in version 0.31.9
Northeast Romania to be made Polish to simulate Russian Annexation - Fixed in version 0.31.8
Ploesti Oilfields as a City to be added - Fixed in 1936 - Europe - KiwiTT 0.31.9.CivBeyondSwordWBSave
Corps and Army HQ Support (Artillery) still too powerful - Fixed by version 0.31.9
Increased Fortifications around Leningrad to simulate Battle of Leningrad - Fixed in version 0.31.9
Increased Fortifications around Moscow to simulate Battle of Moscow - Fixed in version 0.31.9
Increased Fortifications around Kursk to simulate Battle of Kursk - Fixed in 1936 - version 0.31.9
Increased Fortifications around Stalingrad to simulate Battle of Stalingrad - Fixed in version 0.31.9
Limit early submarines to coast - Fixed using terrain_impassable parameter
"Winter Warfare" Promotion to be removed from German Major Units - Fixed in version 0.31.9
"Morale" Promotion to be available sooner - Fixed in "Promotions" XML file.
NOTE: A comment about version numbers
0.N = Major Release or Enhancement - Released every 3-6 months
0.NN = Fixes for Major Release - Released every 1-2 Months
0.NN.N = Internal Development Versions - Not Released
http://forums.civfanatics.com/showthread.php?t=306489
Version 0.33 Errata - List of Bugs or Errors found
US B-17 Flying Fortress has Intereception - Fixed in 0.39.x
US B-18 Bolo has Interception - Fixed in 0.39.x
EN Wellington Bomber has Interception - Fixed in 0.39.x
Anti-Air (Radar) - Interception chance is too high - Fixed in 0.39.x
5th PanzerArmee should be (von ARNIM) - Fixed in 0.39.x
Clicking Fighter Bombard causes CTD - Fixed in 0.39.x
Hitler Leaderhead Art files missing - Fixed in 0.33.1
Army Groups do not have Blitz Promotion - Fixed in 0.39.x
Army Groups can not Intercept Aircraft - Fixed in 0.39.x
France can build Allied Army Groups ?!?! - Fixed in 0.39.x
Version 0.32 Errata - List of Bugs or Errors found
Unlimited Pillboxes and Anti-Tank Defences - Fixed in version 0.32.1 by limiting in unitclass file
No Artwork for British and Italian Generals - Fixed in 0.39.x
Anti-Air (Radar) gets no Promotions - Fixed in version 0.32.1 by reducing intereption chance
Problems with new Great Generals - Fixed in version 0.32.1 by using different type of generic generals
Cannot manage Frankfurt on Oder - Fixedby renaming city
Too many initial Generals - Fixed in Version by reducing to only Significant Generals on Map
Tech Development too fast still - Fixed in 0.32.3 by increasing tech cost for technology to produce units
A Division costs the same to maintain as a corps,army etc. - Fixed in 0.32.3 by increasing maintenance costs for larger units
Default difficulty levels too low -
Promotions too late - Fixed in Version 0.32.2 by lowering tech requirements
Minor tweaks to Movement - Fixed in Version 0.32.5
NEW:
Coal Plants now produce Oil
More Rivers and chokepoints/bridgeheads in Russia
Version 0.31 Errata - List of Bugs or Errors found
Some nations units automatically disbanding units - Fixed in version 0.31.1 - by increasing the number of free units
German Units Interface Icons for mixed up - Fixed in version 0.31.1 - by changing unit inteface icons
Panzer Armees have no initial experience from buildings - Fixed in version 0.31.2 - by changing Withdrawal Probability from 95 to 85
Panzer Armees can not have a General added - Fixed in version 0.31.2 - by changing Withdrawal Probability from 95 to 85
Unit Movement too fast - Fixed in version 0.31.1 - by reducing speed of all units significantly
AI moved Pillboxes and Anti-Tank Defences to cities - Fixed version 0.31.1 - by restrict movement of these units.
Technology Development as a Team member is too fast - Fixed in version 0.31.2 - by increasing Team Tech Costs
Too many British forces produced in Middle East - Fixed in version 0.31.1
Not enough rivers on map (1 movement point to cross) - Fixed in version 0.31.9
- The Don River to be added near Stalingrad - Fixed version 0.31.9
- More Rivers around Moscow to be added - Fixed in version 0.31.9
Miklas was head of state and Schnussnigg was Chancellor - Fixed in version 0.31.9
Northeast Romania to be made Polish to simulate Russian Annexation - Fixed in version 0.31.8
Ploesti Oilfields as a City to be added - Fixed in 1936 - Europe - KiwiTT 0.31.9.CivBeyondSwordWBSave
Corps and Army HQ Support (Artillery) still too powerful - Fixed by version 0.31.9
Increased Fortifications around Leningrad to simulate Battle of Leningrad - Fixed in version 0.31.9
Increased Fortifications around Moscow to simulate Battle of Moscow - Fixed in version 0.31.9
Increased Fortifications around Kursk to simulate Battle of Kursk - Fixed in 1936 - version 0.31.9
Increased Fortifications around Stalingrad to simulate Battle of Stalingrad - Fixed in version 0.31.9
Limit early submarines to coast - Fixed using terrain_impassable parameter
"Winter Warfare" Promotion to be removed from German Major Units - Fixed in version 0.31.9
"Morale" Promotion to be available sooner - Fixed in "Promotions" XML file.
NOTE: A comment about version numbers
0.N = Major Release or Enhancement - Released every 3-6 months
0.NN = Fixes for Major Release - Released every 1-2 Months
0.NN.N = Internal Development Versions - Not Released